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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="Greg K" data-source="post: 6404554" data-attributes="member: 5038"><p>First, not allowing something /= distrust of the player. Get that through your head.</p><p>I am not going to run what I do not enjo. Period. It does not matter if it is a particular play style or particular mechanics/elements that grate on my nerves (no player can change those issues). My time is too valuable. D&D and rpgs are just one hobby. I think other people's time is valuable too. Therefore I make the house rules and campaign setting rules known upfront so it is not sprung on them before they come to the table. They are adults and I trust them to make adult decisions as to whether play or not based on what I am offering and to definitely, not sit, sulk and ruin everyone else's evening, because they have different tastes. If they are so tied to a particular class, race, subsystem have left out for a campaign setting reason or a particular play style I don't want to cater to, I am not really interested in having them at the table. The rest of the group feels the same way and decided to kick out both the min-maxing butt-kicker (for whom I refused to run, but was a problem under one of the other DMs) and a casual gamer who was simply there to hang out and wasting a seat (we were better off freeing the seat and hanging out with him on another day).</p><p></p><p>That said, I have posted in this thread that there are places where I am willing to compromise. I have allowed the player to have an elf that looked like a drow (and changing the appearance of that nation of elves) when I made a conscious decision that I didn't want drow in the campaign. I am when appropriate, willing to look at their concept, and offer alternate solutions. I have also discussed that I allow the players to drive the direction of game play once it has started including throwing out planned sessions at the drop of a hat to accommodate their new direction provided it does not contradict the ground rules that were set for the campaign.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6404554, member: 5038"] First, not allowing something /= distrust of the player. Get that through your head. I am not going to run what I do not enjo. Period. It does not matter if it is a particular play style or particular mechanics/elements that grate on my nerves (no player can change those issues). My time is too valuable. D&D and rpgs are just one hobby. I think other people's time is valuable too. Therefore I make the house rules and campaign setting rules known upfront so it is not sprung on them before they come to the table. They are adults and I trust them to make adult decisions as to whether play or not based on what I am offering and to definitely, not sit, sulk and ruin everyone else's evening, because they have different tastes. If they are so tied to a particular class, race, subsystem have left out for a campaign setting reason or a particular play style I don't want to cater to, I am not really interested in having them at the table. The rest of the group feels the same way and decided to kick out both the min-maxing butt-kicker (for whom I refused to run, but was a problem under one of the other DMs) and a casual gamer who was simply there to hang out and wasting a seat (we were better off freeing the seat and hanging out with him on another day). That said, I have posted in this thread that there are places where I am willing to compromise. I have allowed the player to have an elf that looked like a drow (and changing the appearance of that nation of elves) when I made a conscious decision that I didn't want drow in the campaign. I am when appropriate, willing to look at their concept, and offer alternate solutions. I have also discussed that I allow the players to drive the direction of game play once it has started including throwing out planned sessions at the drop of a hat to accommodate their new direction provided it does not contradict the ground rules that were set for the campaign. [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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