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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6405691" data-attributes="member: 67338"><p>especially when it is a friend who takes things in the worst light no matter how you try to suger coat it... there are somethings you just can't do or say...</p><p></p><p>I can't tell Jimmy or Tony that they do anything wrong... even if we catch them cheating, or if they are ruining other peoples fun (we don't play with them anymore because of this)</p><p>I can't tell Ross to make a different character no matter how much he doesn't fit. (Playing a star wars rebel era game, he is a dark jedi with imperial leanings, want to play superheroes he is a mass murderer, want to play D&D he wants sci fi, run sci fi he wants to play with magic)</p><p>I can't explain to jon anything... ever,</p><p></p><p></p><p>I hate that excuse... the prewritten adventure needs atleast a bit of adaption and you need to work with your players.</p><p></p><p>another Mutants and Masterminds example: the Mod said that there were enough people on the bridge in danger that it would take 5-10 minutes to clear it. We had a super speedster with super speed 14, there would have to be almost a million people on the bridge for it to take him 1 minute to clear. When he declaired he would handel the suvilians if we stoped the bad guy the GM said "No the mod says..." game eneded that night</p><p></p><p> ok, sounds good so far</p><p></p><p> great...</p><p></p><p></p><p>bad player... you don't get everything with one check</p><p></p><p></p><p>wait what?!?!? there is no skill in the entire game that can help you here?!??</p><p></p><p></p><p></p><p></p><p>I would have been more polite, but I agree with your player, if there is a way to figure it out, then there is a way to figure it out, if it is random it is random. why couldn't a high persception or insight or notice, or investigate, or some skill help?</p><p></p><p></p><p></p><p>wow... yea if you had to even worry about "bashing them over the head" then it needed more clues... this adventure sound like a Pain in the butt</p><p></p><p> </p><p>so again, the player wanted to play X and the DM wanted to run Y... so how did the others feel, because it sounds like you didn't all agree to play the same game. He wanted to play D&D as a horrible monster that should never have been written, or a warforged....</p><p> </p><p>I don't know any PCs who would not be mad at that, however most would be respectful and not 'blow a gasket'</p><p></p><p></p><p></p><p>DANGER DANGER.... BAD DMing to the worst I have heard on these boards in a while... YOU KNEW and AGREED he had "horrible" stats and you made him play them...</p><p></p><p>I hate rolling for this very reason... I let my players roll if they insist on it (witch they often do) then I make them play with the stats so that everytime someone complains I say "That's why I like point buy"</p><p></p><p>I rarely if ever hear a story about how much someone loves to play an underdog so much that they like having the worst stats in a game...</p><p></p><p>I will share one with you though just for the sake of arguments... we had the worst forgotten realms game ever, but it had 2 break out awesome characters. Azrithel was the wizard god with a 19 int starting, and a 17 con, 17 dex, 17 cha... and Moonflower a half drow Ranger with a 14 str, 12 dex 12 con 8 int 12 wis and 6 cha... if anything the ranger was the best thing to come out of that game. The player ran him as a border line mental handy cap who was ugly and a bit rude (imagine an ugly Sheldon from big bang theory who had rain man's brain)</p><p></p><p></p><p>a common enough story</p><p></p><p></p><p> just like in my 2 groups I can't walk out, without endeing the campaign... you just gotta roll with it sometimes...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6405691, member: 67338"] especially when it is a friend who takes things in the worst light no matter how you try to suger coat it... there are somethings you just can't do or say... I can't tell Jimmy or Tony that they do anything wrong... even if we catch them cheating, or if they are ruining other peoples fun (we don't play with them anymore because of this) I can't tell Ross to make a different character no matter how much he doesn't fit. (Playing a star wars rebel era game, he is a dark jedi with imperial leanings, want to play superheroes he is a mass murderer, want to play D&D he wants sci fi, run sci fi he wants to play with magic) I can't explain to jon anything... ever, I hate that excuse... the prewritten adventure needs atleast a bit of adaption and you need to work with your players. another Mutants and Masterminds example: the Mod said that there were enough people on the bridge in danger that it would take 5-10 minutes to clear it. We had a super speedster with super speed 14, there would have to be almost a million people on the bridge for it to take him 1 minute to clear. When he declaired he would handel the suvilians if we stoped the bad guy the GM said "No the mod says..." game eneded that night ok, sounds good so far great... bad player... you don't get everything with one check wait what?!?!? there is no skill in the entire game that can help you here?!?? I would have been more polite, but I agree with your player, if there is a way to figure it out, then there is a way to figure it out, if it is random it is random. why couldn't a high persception or insight or notice, or investigate, or some skill help? wow... yea if you had to even worry about "bashing them over the head" then it needed more clues... this adventure sound like a Pain in the butt so again, the player wanted to play X and the DM wanted to run Y... so how did the others feel, because it sounds like you didn't all agree to play the same game. He wanted to play D&D as a horrible monster that should never have been written, or a warforged.... I don't know any PCs who would not be mad at that, however most would be respectful and not 'blow a gasket' DANGER DANGER.... BAD DMing to the worst I have heard on these boards in a while... YOU KNEW and AGREED he had "horrible" stats and you made him play them... I hate rolling for this very reason... I let my players roll if they insist on it (witch they often do) then I make them play with the stats so that everytime someone complains I say "That's why I like point buy" I rarely if ever hear a story about how much someone loves to play an underdog so much that they like having the worst stats in a game... I will share one with you though just for the sake of arguments... we had the worst forgotten realms game ever, but it had 2 break out awesome characters. Azrithel was the wizard god with a 19 int starting, and a 17 con, 17 dex, 17 cha... and Moonflower a half drow Ranger with a 14 str, 12 dex 12 con 8 int 12 wis and 6 cha... if anything the ranger was the best thing to come out of that game. The player ran him as a border line mental handy cap who was ugly and a bit rude (imagine an ugly Sheldon from big bang theory who had rain man's brain) a common enough story just like in my 2 groups I can't walk out, without endeing the campaign... you just gotta roll with it sometimes... [/QUOTE]
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