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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="Elf Witch" data-source="post: 6405979" data-attributes="member: 9037"><p>I have played in all those modules and had a blast. It was fun to use my brain to figure things out then just roll dice to solve everything. Actually talk to the NPCs and figure out why the lighting was jumping. It was not that hard if you payed attention and actually talked to the NPCs to find the link. Once we figured it for two of them it was easy to find out the link with the others. </p><p></p><p>When a DM is running a module the players who agreed to play it in have to expect some limits to just how much freedom they have they need to follow the obvious clues to the next step in the module. Yes it can be limiting but it is not like the DM is hiding the fact that you are playing in a module. </p><p></p><p>This player sounds like a player who does not like any challenges that he can't solve easily and expects the dice to do his thinking for him. He does not sound like a good match for what you want to run but then I understand that you are stuck with him. </p><p></p><p></p><p>I don't know where you are getting plural players having issues in this I am reading it as one player. </p><p></p><p>Well maybe you should have compromised with your girlfriend and told her look we will take turns picking out the restaurant and if she picked seafood then do what I have done many times I have gone out to places I didn't like. I ordered a drink and maybe an appetizer or a salad and ate when I got home or before I left. The point is the company as much as the food. </p><p></p><p>It doesn't sound like he bullied the player it sounds like the player is not a good fit. First of all many DMs use rolling for stats I wouldn't have let him reroll I would have said okay you don't want to take the chance of rolling okay you can do a 25 point buy. As a matter of fact that is what I do players have a choice roll and take the roll unless it is truly bad or take a 25 point buy. I do the same with hit points roll and take a chance at getting max or just one or don't roll and take half.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6405979, member: 9037"] I have played in all those modules and had a blast. It was fun to use my brain to figure things out then just roll dice to solve everything. Actually talk to the NPCs and figure out why the lighting was jumping. It was not that hard if you payed attention and actually talked to the NPCs to find the link. Once we figured it for two of them it was easy to find out the link with the others. When a DM is running a module the players who agreed to play it in have to expect some limits to just how much freedom they have they need to follow the obvious clues to the next step in the module. Yes it can be limiting but it is not like the DM is hiding the fact that you are playing in a module. This player sounds like a player who does not like any challenges that he can't solve easily and expects the dice to do his thinking for him. He does not sound like a good match for what you want to run but then I understand that you are stuck with him. I don't know where you are getting plural players having issues in this I am reading it as one player. Well maybe you should have compromised with your girlfriend and told her look we will take turns picking out the restaurant and if she picked seafood then do what I have done many times I have gone out to places I didn't like. I ordered a drink and maybe an appetizer or a salad and ate when I got home or before I left. The point is the company as much as the food. It doesn't sound like he bullied the player it sounds like the player is not a good fit. First of all many DMs use rolling for stats I wouldn't have let him reroll I would have said okay you don't want to take the chance of rolling okay you can do a 25 point buy. As a matter of fact that is what I do players have a choice roll and take the roll unless it is truly bad or take a 25 point buy. I do the same with hit points roll and take a chance at getting max or just one or don't roll and take half. [/QUOTE]
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