Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Supplemental books: Why the compulsion to buy and use, but complain about it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 6406292" data-attributes="member: 9037"><p>But it was your analogy and the DM didn't say there were no mod rolls he said there were somethings that didn't get one hardly the same thing.</p><p></p><p>And that is true about every encounter some work out great some not so much this could be a failure of the DM to explain things it could be a failure of the players a failure of the dice. What I question is getting angry over it at the end of the day it is game nothing more yet I have seen players and DM lose their cool over things. If you find yourself yelling at the table then you need to tke a deep breath and step back. </p><p></p><p>Then why was it dumb advice to? Compromise is at the heart of every human relationship. It is not always possible for example huge difference of being highly allergic to seafood and risking an attack and not liking how it tastes. In gaming terms you have friend you enjoy gaming with when they DM you know that they don't handle powergamers well so so you can compromise with the DM and agree to change your concept if the DM can't handle it or you don't powergame. </p><p></p><p>No he didn't expect me to learn to play though we did go out several times and he taught me rudimentary skills. BTW that was a hell of a lot more fun than standing around watching people play golf. Seriously watching paint dry would be more entertaining. I know he hated opera when it was in a foreign language and ballet just bored him. But he stood inline overnight to get tickets to see Mikhail Baryshnikov to surprise me for our anniversary. He even sat in on some role playing games something else he didn't really like. He wanted to see what it was the made me like it so much. Healthy relationships should be give and take and that includes gaming groups too. </p><p></p><p>No I never said it was perfectly balanced I said it was not broken. 3.5 and older editions require input from the DM to provide balance. I have seen what happens when they try and perfectly balance a game it was called 4E and imo that was the most unfun version I ever played. I am of the school of gaming that says give the DM the power to balance the game for his table because he knows his table better than the designers of the game. You don't have to agree with that and that is perfectly fine but it does make me wrong it makes me view gaming differently. </p><p></p><p>Actually he said the player does not like mysteries and you know what I would hate to play with players who would rather roll and be told what te answer is. As a player who loves mysteries I want to figure out for myself. So shouldn't I be allowed to have that opportunity in the game? Isn't part of the social contract of gaming is to allow everyone at the table to have fun? I hate dungeon crawls but some people like them so when we are in one I hide my boredom and play the best of ability because I know that eventually we will be out and doing stuff I like more. </p><p></p><p></p><p>You cannot make more balanced game by allowing every supplement in without banning somethings. And again I didn't say you couldn't make a broken class with core I said that it is harder to do because you are limited in your choices. </p><p></p><p>First of all this is thread and things get taken to extremes to make points. I have yet to have an issue with a player at my table over this and the things I ban. I had a player who wanted to play a warlock a class that is problematic from a world view in my game. Since warlocks are burned at the stake if caught using their powers she came up with the idea to also have levels in sorcerer to hide her warlock abilities. She didn't ask me to change my world to fit her concept she fit her concept to my world. And she thoroughly enjoyed playing a character living on the edge. The other players were asked by her if they minded this character because it could impact on theirs and they fully supported her playing it. But then when she had her world sorcerers were considered evil by the wizards guild so I played a sorcerer with a few levels in wizard to hide my sorcerer power. This is what I am talking about the player finding away to make a concept work in the DM worlds without making the DM have to change it.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6406292, member: 9037"] But it was your analogy and the DM didn't say there were no mod rolls he said there were somethings that didn't get one hardly the same thing. And that is true about every encounter some work out great some not so much this could be a failure of the DM to explain things it could be a failure of the players a failure of the dice. What I question is getting angry over it at the end of the day it is game nothing more yet I have seen players and DM lose their cool over things. If you find yourself yelling at the table then you need to tke a deep breath and step back. Then why was it dumb advice to? Compromise is at the heart of every human relationship. It is not always possible for example huge difference of being highly allergic to seafood and risking an attack and not liking how it tastes. In gaming terms you have friend you enjoy gaming with when they DM you know that they don't handle powergamers well so so you can compromise with the DM and agree to change your concept if the DM can't handle it or you don't powergame. No he didn't expect me to learn to play though we did go out several times and he taught me rudimentary skills. BTW that was a hell of a lot more fun than standing around watching people play golf. Seriously watching paint dry would be more entertaining. I know he hated opera when it was in a foreign language and ballet just bored him. But he stood inline overnight to get tickets to see Mikhail Baryshnikov to surprise me for our anniversary. He even sat in on some role playing games something else he didn't really like. He wanted to see what it was the made me like it so much. Healthy relationships should be give and take and that includes gaming groups too. No I never said it was perfectly balanced I said it was not broken. 3.5 and older editions require input from the DM to provide balance. I have seen what happens when they try and perfectly balance a game it was called 4E and imo that was the most unfun version I ever played. I am of the school of gaming that says give the DM the power to balance the game for his table because he knows his table better than the designers of the game. You don't have to agree with that and that is perfectly fine but it does make me wrong it makes me view gaming differently. Actually he said the player does not like mysteries and you know what I would hate to play with players who would rather roll and be told what te answer is. As a player who loves mysteries I want to figure out for myself. So shouldn't I be allowed to have that opportunity in the game? Isn't part of the social contract of gaming is to allow everyone at the table to have fun? I hate dungeon crawls but some people like them so when we are in one I hide my boredom and play the best of ability because I know that eventually we will be out and doing stuff I like more. You cannot make more balanced game by allowing every supplement in without banning somethings. And again I didn't say you couldn't make a broken class with core I said that it is harder to do because you are limited in your choices. First of all this is thread and things get taken to extremes to make points. I have yet to have an issue with a player at my table over this and the things I ban. I had a player who wanted to play a warlock a class that is problematic from a world view in my game. Since warlocks are burned at the stake if caught using their powers she came up with the idea to also have levels in sorcerer to hide her warlock abilities. She didn't ask me to change my world to fit her concept she fit her concept to my world. And she thoroughly enjoyed playing a character living on the edge. The other players were asked by her if they minded this character because it could impact on theirs and they fully supported her playing it. But then when she had her world sorcerers were considered evil by the wizards guild so I played a sorcerer with a few levels in wizard to hide my sorcerer power. This is what I am talking about the player finding away to make a concept work in the DM worlds without making the DM have to change it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Supplemental books: Why the compulsion to buy and use, but complain about it?
Top