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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6406551" data-attributes="member: 67338"><p>and here we go... shutting down discussion and deciding that one player is above the others... "My game my way or get out"</p><p></p><p> you wont even discuss the possibility</p><p></p><p></p><p> the only must is be resnoble... you don't have to compromise but you must realize that will alienate some people... </p><p></p><p></p><p> but would you discuss at the end of a campaign if a player said "Hey instead of the next campaign being D&D can it be gurps?" </p><p>or more on topic, "Hey in your next game can you make a small group of dragon men that are PCable for me?"</p><p></p><p> OK, so again as above "Can you make a world I CAN play my idea in?"</p><p></p><p> the group gets to decide... just because all of your players give up there chance to speak doesn't mean everyone should</p><p></p><p></p><p> except if the DM say "No we can't even talk about it" lets go back to </p><p></p><p> that means the DM actually listens and evaluates not makes up his mind before the talk starts...</p><p></p><p>lets take your example... 5 people sit down to play star wars 1 says "No droids" another says "But I really want to play the droid idea" if the other 3 people say "hey nothing wrong with droids let him" is it ok to not listen? </p><p></p><p> why?? I have asked a doxzen times... all you say is no...</p><p></p><p>[quite]And no, some people's opinion that this is the sign of a "bad DM" does not make it so.</p></blockquote><p>yea just like your opinion that it is "good" does not make it so... </p><p></p><p> ok, then why argue? I'm trying to get an idea across, one that at times you seem fine with then snap like someone just told you off...</p><p></p><p> fun does not exist with me having to put up with people telling me I can't play what I want...</p><p>[/QUOTE]</p>
[QUOTE="GMforPowergamers, post: 6406551, member: 67338"] and here we go... shutting down discussion and deciding that one player is above the others... "My game my way or get out" you wont even discuss the possibility the only must is be resnoble... you don't have to compromise but you must realize that will alienate some people... but would you discuss at the end of a campaign if a player said "Hey instead of the next campaign being D&D can it be gurps?" or more on topic, "Hey in your next game can you make a small group of dragon men that are PCable for me?" OK, so again as above "Can you make a world I CAN play my idea in?" the group gets to decide... just because all of your players give up there chance to speak doesn't mean everyone should except if the DM say "No we can't even talk about it" lets go back to that means the DM actually listens and evaluates not makes up his mind before the talk starts... lets take your example... 5 people sit down to play star wars 1 says "No droids" another says "But I really want to play the droid idea" if the other 3 people say "hey nothing wrong with droids let him" is it ok to not listen? why?? I have asked a doxzen times... all you say is no... [quite]And no, some people's opinion that this is the sign of a "bad DM" does not make it so. [/quote] yea just like your opinion that it is "good" does not make it so... ok, then why argue? I'm trying to get an idea across, one that at times you seem fine with then snap like someone just told you off... fun does not exist with me having to put up with people telling me I can't play what I want... [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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