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General Tabletop Discussion
*Pathfinder & Starfinder
Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?
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<blockquote data-quote="hemera" data-source="post: 5890562" data-attributes="member: 78503"><p>What I'd like to see in regards to the exploration side is more rules for making environments more engaging and hazardous. Actually dangerous traps (looking at you 4e), extreme heat/cold, pathfinding over land/water/underground, that kind of thing. </p><p></p><p>Socially, I do actually like skill checks. We have a lot of wallflowers in our group, so it's not really fair to penalize them for not being able to articulate their characters intentions all the time. We do use discretionary bonuses for good rp though. </p><p></p><p>On both counts I do like rituals from the 4e system, but don't get me wrong I would like to see non combat spells returned to casters as well. I wouldn't mind though some effects turned to rituals that anyone could use for some kind of effect, like find the path, or zone of truth or something like that. Hedge magic that anyone could use for exploration or some social effect type spells. Just my thought.</p></blockquote><p></p>
[QUOTE="hemera, post: 5890562, member: 78503"] What I'd like to see in regards to the exploration side is more rules for making environments more engaging and hazardous. Actually dangerous traps (looking at you 4e), extreme heat/cold, pathfinding over land/water/underground, that kind of thing. Socially, I do actually like skill checks. We have a lot of wallflowers in our group, so it's not really fair to penalize them for not being able to articulate their characters intentions all the time. We do use discretionary bonuses for good rp though. On both counts I do like rituals from the 4e system, but don't get me wrong I would like to see non combat spells returned to casters as well. I wouldn't mind though some effects turned to rituals that anyone could use for some kind of effect, like find the path, or zone of truth or something like that. Hedge magic that anyone could use for exploration or some social effect type spells. Just my thought. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?
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