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General Tabletop Discussion
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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Aldarc" data-source="post: 8626591" data-attributes="member: 5142"><p>[USER=86653]@overgeeked[/USER], there is overlap between Narrativist and Simulationist agendas. For example, reading <a href="https://en-academic.com/dic.nsf/enwiki/192064" target="_blank">this page</a> on GNS, where it says: </p><p></p><p>However, Narrativist agendas amount to more than the GM having a hands-off approach to the story. </p><p></p><p>The Samurai example can happen in FKR, but, IMHO, I don't think that anyone would honestly argue that the gameplay is intentionally oriented around that agenda in the way that it likely would be for a PbtA Samurai game or even (as I would imagine) a Samurai version of Pendragon would be. One could find nothing like the above in Ben Milton's introduction to FKR. </p><p></p><p>However, when I read about FKR, especially what you posted in the FKR thread awhile back, a lot of its play priorities, agendas, and philosophies seem almost obviously oriented towards simulationism, albeit with the viewpoint that rules impede the table's sensibilities of the simulated reality. Here is Ben Milton's <a href="https://www.reddit.com/r/rpg/comments/lvcjqz/a_brief_introduction_to_the_emerging_fkr_free/" target="_blank">post </a>on FKR: </p><p></p><p>Not to mention: </p><p></p><p></p><p>But I think that it would be helpful to dislodge the idea of equating "Narrativism" with "(Emergent) Story."</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8626591, member: 5142"] [USER=86653]@overgeeked[/USER], there is overlap between Narrativist and Simulationist agendas. For example, reading [URL='https://en-academic.com/dic.nsf/enwiki/192064']this page[/URL] on GNS, where it says: However, Narrativist agendas amount to more than the GM having a hands-off approach to the story. The Samurai example can happen in FKR, but, IMHO, I don't think that anyone would honestly argue that the gameplay is intentionally oriented around that agenda in the way that it likely would be for a PbtA Samurai game or even (as I would imagine) a Samurai version of Pendragon would be. One could find nothing like the above in Ben Milton's introduction to FKR. However, when I read about FKR, especially what you posted in the FKR thread awhile back, a lot of its play priorities, agendas, and philosophies seem almost obviously oriented towards simulationism, albeit with the viewpoint that rules impede the table's sensibilities of the simulated reality. Here is Ben Milton's [URL='https://www.reddit.com/r/rpg/comments/lvcjqz/a_brief_introduction_to_the_emerging_fkr_free/']post [/URL]on FKR: Not to mention: But I think that it would be helpful to dislodge the idea of equating "Narrativism" with "(Emergent) Story." [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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