Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="niklinna" data-source="post: 8627222" data-attributes="member: 71235"><p>This is approaching something we can work out. There are different kinds of immersion, and from the other things you've said, I believe you're more interested in immersion into character than immersion into the moment or into figuring out who a character is in play. That's perfectly fine. A heavy Story Now approach isn't going to fulfill that need for you. But don't throw the whole technique out just because it seems Story Now <em>must</em> be all or nothing. As I mentioned above, you can use it with the other stuff in wildly different mixes. (I've had the itch to write a post about this tendency to associate approaches and techniques with whole games, or as mutually exclusive <em>to games</em> for a bit now.)</p><p></p><p></p><p></p><p>The "visceral" and "immediacy" there are clues that they are after a different kind of immersion than you. It's totally possible to immerse in author stance, but the nature of that immersion is quite different. And maybe weird too, but it wasn't that long ago that being into RPGs at all meant you were an outright freak!</p><p></p><p>Oh, and on the off chance you wind up in a heavy Story Now session and you just can't swing with that, might I suggest it's perfectly fine for you to create as much backstory as you want and <em>not tell anybody</em> until it necessarily comes up in play. Just because the approach features the GM asking questions, doesn't mean you can't have the answers figured out ahead of time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="8-)" title="Cool 8-)" data-smilie="6"data-shortname="8-)" /></p><p></p><p>(For the pedants, yes, that means they won't actually be doing Story Now, but they'll be playing along as best they can so that they can have fun along with everybody else. Dealing further with clashes between agendas during play is a Whole Nother Topic, though.)</p></blockquote><p></p>
[QUOTE="niklinna, post: 8627222, member: 71235"] This is approaching something we can work out. There are different kinds of immersion, and from the other things you've said, I believe you're more interested in immersion into character than immersion into the moment or into figuring out who a character is in play. That's perfectly fine. A heavy Story Now approach isn't going to fulfill that need for you. But don't throw the whole technique out just because it seems Story Now [i]must[/i] be all or nothing. As I mentioned above, you can use it with the other stuff in wildly different mixes. (I've had the itch to write a post about this tendency to associate approaches and techniques with whole games, or as mutually exclusive [i]to games[/i] for a bit now.) The "visceral" and "immediacy" there are clues that they are after a different kind of immersion than you. It's totally possible to immerse in author stance, but the nature of that immersion is quite different. And maybe weird too, but it wasn't that long ago that being into RPGs at all meant you were an outright freak! Oh, and on the off chance you wind up in a heavy Story Now session and you just can't swing with that, might I suggest it's perfectly fine for you to create as much backstory as you want and [i]not tell anybody[/i] until it necessarily comes up in play. Just because the approach features the GM asking questions, doesn't mean you can't have the answers figured out ahead of time. 8-) (For the pedants, yes, that means they won't actually be doing Story Now, but they'll be playing along as best they can so that they can have fun along with everybody else. Dealing further with clashes between agendas during play is a Whole Nother Topic, though.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
Top