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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Manbearcat" data-source="post: 8627293" data-attributes="member: 6696971"><p>Your recap is so far off the mark of our exchange that I have to question if the real CL was captured and replaced by aliens in the last few hours.</p><p></p><p>Anyone actually interested in getting the exchange correct (including you Alien CL…I’m onto you…give us back the real version) can view the actual exchange in <a href="https://www.enworld.org/threads/supposing-d-d-is-gamist-what-does-that-mean.687974/post-8626656" target="_blank">post 446 here</a>.</p><p></p><p>Of relevance:</p><p></p><p>* If you’re using the term “incorporate” or “weaving” (not used in that post but used often…and I think is Critical Role 101) then the question is “into what?” If the answer is Big Metaplot or Big Setting (basically setting or NPC as protagonist or tourist device or vessel for delivering or curating story), then it’s not Story Now.</p><p></p><p>* If you’re using “elaborate backstory” (separate from tight backstory featuring a few statements, tags, and/or theme, often an expression of or outgrowth of Pc build or character gen procedures) then you either (a) have a high resolution conception of PC so you can’t be curious, “let go”, and play to find out who this PC is and/or (b) you’re expecting your GM to deliver Power Fantasy based on your elaborate conception (and perhaps the GM sees that as their job to deliver on that). If (a) or (b) is true, then it’s not Story Now.</p><p></p><p>And that is totally fine. It’s not a value judgement. There are lots of ways to skin an TPG cat. But if someone wants to play or wants to avoid Story Now (like [USER=6747251]@Micah Sweet[/USER] ), then they should know what it is and what it features/doesnt feature.</p><p></p><p>EDIT - Also note that I asked you what you’re “incorporating (the elaborate backstory) with” and I asked you not to double down on “the game” because that tells me about as much as citing “the fun.” Yet you rejected my request and doubled down on “the game” so I still don’t know what your “incorporating (the elaborate backstory) with.” One is left to infer “the preconceived metaplot + the high resolution preconceived setting + weaving with other PC elaborate backstories.” I agree that is Critical Role (along with a heavy focus on performative aspects and color, heavy curation, power fantasy, and high production value). That is exactly the type of play that a huge swath of D&D players are looking for…but that is not Story Now play.</p><p></p><p>If the inference of what you’re meaning by “the game” is wrong I’m more than happy to be corrected on this 2nd go around of the question.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8627293, member: 6696971"] Your recap is so far off the mark of our exchange that I have to question if the real CL was captured and replaced by aliens in the last few hours. Anyone actually interested in getting the exchange correct (including you Alien CL…I’m onto you…give us back the real version) can view the actual exchange in [URL='https://www.enworld.org/threads/supposing-d-d-is-gamist-what-does-that-mean.687974/post-8626656']post 446 here[/URL]. Of relevance: * If you’re using the term “incorporate” or “weaving” (not used in that post but used often…and I think is Critical Role 101) then the question is “into what?” If the answer is Big Metaplot or Big Setting (basically setting or NPC as protagonist or tourist device or vessel for delivering or curating story), then it’s not Story Now. * If you’re using “elaborate backstory” (separate from tight backstory featuring a few statements, tags, and/or theme, often an expression of or outgrowth of Pc build or character gen procedures) then you either (a) have a high resolution conception of PC so you can’t be curious, “let go”, and play to find out who this PC is and/or (b) you’re expecting your GM to deliver Power Fantasy based on your elaborate conception (and perhaps the GM sees that as their job to deliver on that). If (a) or (b) is true, then it’s not Story Now. And that is totally fine. It’s not a value judgement. There are lots of ways to skin an TPG cat. But if someone wants to play or wants to avoid Story Now (like [USER=6747251]@Micah Sweet[/USER] ), then they should know what it is and what it features/doesnt feature. EDIT - Also note that I asked you what you’re “incorporating (the elaborate backstory) with” and I asked you not to double down on “the game” because that tells me about as much as citing “the fun.” Yet you rejected my request and doubled down on “the game” so I still don’t know what your “incorporating (the elaborate backstory) with.” One is left to infer “the preconceived metaplot + the high resolution preconceived setting + weaving with other PC elaborate backstories.” I agree that is Critical Role (along with a heavy focus on performative aspects and color, heavy curation, power fantasy, and high production value). That is exactly the type of play that a huge swath of D&D players are looking for…but that is not Story Now play. If the inference of what you’re meaning by “the game” is wrong I’m more than happy to be corrected on this 2nd go around of the question. [/QUOTE]
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