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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="niklinna" data-source="post: 8627806" data-attributes="member: 71235"><p>Here's the thing. We don't seem to have a better model in common use, and the GNS model is pretty well fixed by now, so people can learn exactly what its terms mean by reading the source material, instead of complaining about them—especially in contexts explicitly framed in terms of the model. Frankly, if an OP brings up GNS and somebody don't agree with GNS, they probably don't want to even engage in that thread.</p><p></p><p>I agree that the divisions aren't good, but GNS Narrativism highlighted a cool new approach to play for a lot of people—Story Now. It isn't everyone's cup of tea but it is, as [USER=16814]@Ovinomancer[/USER] pointed out, A Thing. I also agree that GNS Simulationism is way too big of an umbrella. But the terms are defined and established, and I'm not here to critique the model. We can start another thread for that if you like! But maybe let's not. <img class="smilie smilie--emoji" loading="lazy" alt="😉" title="Winking face :wink:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" data-shortname=":wink:" /></p><p></p><p>I'll summarize once more. GNS Narrativism (Story Now) is about generating story (particularly value-laden story) in the play session. If you're doing story away from the table by writing backstory or prepping, or organizing events of play into a narrative after the fact, you're still doing story, but you aren't doing GNS Narrativism. That's it. Does it leave a ton unsaid about story in RPGs. Heck yeah! But the texts are pretty clear about what it is about.</p><p></p><p>By that measure, most people saying 4e is GNS Story Now are a bit off the mark. The issue there is more about how much say the players get in what's going on, which does mostly fall under story—and about which GNS Narrativism makes fairly clear and stated <em>assumptions</em>—but is not about GNS Narrativism's principal concern with whether that happens at the table or offline.</p><p></p><p>I see I've begun prefixing all uses of GNS terms with "GNS". It might become something I regularly do.</p><p></p><p>Edit: Fixed typos.</p></blockquote><p></p>
[QUOTE="niklinna, post: 8627806, member: 71235"] Here's the thing. We don't seem to have a better model in common use, and the GNS model is pretty well fixed by now, so people can learn exactly what its terms mean by reading the source material, instead of complaining about them—especially in contexts explicitly framed in terms of the model. Frankly, if an OP brings up GNS and somebody don't agree with GNS, they probably don't want to even engage in that thread. I agree that the divisions aren't good, but GNS Narrativism highlighted a cool new approach to play for a lot of people—Story Now. It isn't everyone's cup of tea but it is, as [USER=16814]@Ovinomancer[/USER] pointed out, A Thing. I also agree that GNS Simulationism is way too big of an umbrella. But the terms are defined and established, and I'm not here to critique the model. We can start another thread for that if you like! But maybe let's not. 😉 I'll summarize once more. GNS Narrativism (Story Now) is about generating story (particularly value-laden story) in the play session. If you're doing story away from the table by writing backstory or prepping, or organizing events of play into a narrative after the fact, you're still doing story, but you aren't doing GNS Narrativism. That's it. Does it leave a ton unsaid about story in RPGs. Heck yeah! But the texts are pretty clear about what it is about. By that measure, most people saying 4e is GNS Story Now are a bit off the mark. The issue there is more about how much say the players get in what's going on, which does mostly fall under story—and about which GNS Narrativism makes fairly clear and stated [I]assumptions[/I]—but is not about GNS Narrativism's principal concern with whether that happens at the table or offline. I see I've begun prefixing all uses of GNS terms with "GNS". It might become something I regularly do. Edit: Fixed typos. [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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