Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8628100" data-attributes="member: 6696971"><p>[USER=7030755]@Malmuria[/USER] , I just posted this on Discord not long ago (and it was agreed with generally by the players including [USER=16814]@Ovinomancer[/USER] ) regarding the PBtA game <em>The Between</em>.</p><p></p><p></p><p></p><p>The High Concept Simulation aspect of The Between features no Illusionism whatsoever. But, in my experience, Illusionism is quite often (due to system "not quite getting there") a hefty rider for HCS play (sufficient to control the trajectory of play much of the time.</p><p></p><p>As far as D&D editions go, I've played everything but OD&D. This is where I come down on them:</p><p></p><p><strong>Moldvay Basic</strong> - Gamism</p><p></p><p><strong>RC </strong>- Gamism OR High Concept Simulationism</p><p></p><p><strong>1e</strong> - Gamism OR High Concept Simulationism + (very poor man's or retrograde) Process Simulationism</p><p></p><p><strong>2e </strong>- High Concept Simulationism</p><p></p><p><strong>3.x</strong> - Gamism possible at very low levels (E6) OR (very poor man's or retrograde) Process Simulationism + High Concept Simulationism</p><p></p><p><strong>4e</strong> - Gamism OR Gamism/Narrativism hybrid (actual integration of the two)</p><p></p><p><strong>5e</strong> - High Concept Simulationism</p><p></p><p></p><p>* Of note. Gamism in Moldvay Basic and RC and 1e are kindred (no surprise), with (IMO) the Gamism in MB and RC being superior to 1e. The Gamism in Moldvay Basic/RC/1e is somewhat different than what low level 3.x offers is <em>quite </em>different than what 1-30 4e offers.</p><p></p><p>2e doesn't offer Gamism because it stripped out most of the important tech that offered Gamism prior, is just a pile of kitchen-sink stuff, and embraces so deeply the Dragonlance/White Wolf Storytelling zeitgeist (which is anathema to Gamism and competitive integrity).</p><p></p><p>5e doesn't offer Gamism because it strips out so much of important tech that offered Gamism prior, has a horrific Encounter Budget paradigm and Adventuring Day balance paradigm, noncombat action resolution is deeply deeply GM fiat governed by a lot of storyteller impetus or content curation/spotlighting impetus (or arbitrarily so even if it isn't done uniformly), and the PCs are just so overwhelmingly powerful at the beginning of the game with all the resources they could possibly want due to Cantrips and Rituals.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8628100, member: 6696971"] [USER=7030755]@Malmuria[/USER] , I just posted this on Discord not long ago (and it was agreed with generally by the players including [USER=16814]@Ovinomancer[/USER] ) regarding the PBtA game [I]The Between[/I]. The High Concept Simulation aspect of The Between features no Illusionism whatsoever. But, in my experience, Illusionism is quite often (due to system "not quite getting there") a hefty rider for HCS play (sufficient to control the trajectory of play much of the time. As far as D&D editions go, I've played everything but OD&D. This is where I come down on them: [B]Moldvay Basic[/B] - Gamism [B]RC [/B]- Gamism OR High Concept Simulationism [B]1e[/B] - Gamism OR High Concept Simulationism + (very poor man's or retrograde) Process Simulationism [B]2e [/B]- High Concept Simulationism [B]3.x[/B] - Gamism possible at very low levels (E6) OR (very poor man's or retrograde) Process Simulationism + High Concept Simulationism [B]4e[/B] - Gamism OR Gamism/Narrativism hybrid (actual integration of the two) [B]5e[/B] - High Concept Simulationism * Of note. Gamism in Moldvay Basic and RC and 1e are kindred (no surprise), with (IMO) the Gamism in MB and RC being superior to 1e. The Gamism in Moldvay Basic/RC/1e is somewhat different than what low level 3.x offers is [I]quite [/I]different than what 1-30 4e offers. 2e doesn't offer Gamism because it stripped out most of the important tech that offered Gamism prior, is just a pile of kitchen-sink stuff, and embraces so deeply the Dragonlance/White Wolf Storytelling zeitgeist (which is anathema to Gamism and competitive integrity). 5e doesn't offer Gamism because it strips out so much of important tech that offered Gamism prior, has a horrific Encounter Budget paradigm and Adventuring Day balance paradigm, noncombat action resolution is deeply deeply GM fiat governed by a lot of storyteller impetus or content curation/spotlighting impetus (or arbitrarily so even if it isn't done uniformly), and the PCs are just so overwhelmingly powerful at the beginning of the game with all the resources they could possibly want due to Cantrips and Rituals. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
Top