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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Campbell" data-source="post: 8630460" data-attributes="member: 16586"><p>All of that flavor has a purpose. It's not there to be enjoyed independently or for the GM to enjoy thinking about abstractly. It's there to pull everyone into this visceral moment where everything is on the line and see what happens next. Whenever it gets in the way of maintaining the visceral feel or momentum of play, we toss what we were thinking of and come up with new stuff. This is not about ideological commitment. It's honestly about not giving a damn when I'm running this kind of game, about just embracing that intensity and passion above everything else. Bringing it every moment of play from either side of the screen.</p><p></p><p>It's not that setting or genre are irrelevant or not part of the appeal. It's about where we place our mental focus and energy and what we are willing to sacrifice to keep the game focused on what we want to focus on.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8630460, member: 16586"] All of that flavor has a purpose. It's not there to be enjoyed independently or for the GM to enjoy thinking about abstractly. It's there to pull everyone into this visceral moment where everything is on the line and see what happens next. Whenever it gets in the way of maintaining the visceral feel or momentum of play, we toss what we were thinking of and come up with new stuff. This is not about ideological commitment. It's honestly about not giving a damn when I'm running this kind of game, about just embracing that intensity and passion above everything else. Bringing it every moment of play from either side of the screen. It's not that setting or genre are irrelevant or not part of the appeal. It's about where we place our mental focus and energy and what we are willing to sacrifice to keep the game focused on what we want to focus on. [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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