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General Tabletop Discussion
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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Thomas Shey" data-source="post: 8630553" data-attributes="member: 7026617"><p>That was more a continuation of my response to Hussar, Niklinna. </p><p></p><p>The problem is with your request--discussion and examples of what? As I said, we had a pretty productive discussion of the initial question earlier, because as I said, GNS and GDS aren't radically different in how they handle "Game", and in the areas they disagree, probably both views are viable parts of a superset.</p><p></p><p>But what else are we talking about that I could reflect GDS about? Why D&D isn't GDS Sim? That one is pretty straightforward, as long as you don't get bog down in the "how much abstraction is too much?" question. Why isn't it GDS Drama is more complex, and less clearcut, because as I noted, it turns on whether you're talking the game as a whole, or its mechanical support (D&D's mechanical support for dramatist concerns is, as has been noted, is pretty minimal, in part because big parts of the game's fanbase is, honestly, pretty hostile to it.</p><p></p><p>Essentially, I'm willing to try and elaborate on how it seems to relate, but I need a bit more context to what part of the current discussion you're interested in.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8630553, member: 7026617"] That was more a continuation of my response to Hussar, Niklinna. The problem is with your request--discussion and examples of what? As I said, we had a pretty productive discussion of the initial question earlier, because as I said, GNS and GDS aren't radically different in how they handle "Game", and in the areas they disagree, probably both views are viable parts of a superset. But what else are we talking about that I could reflect GDS about? Why D&D isn't GDS Sim? That one is pretty straightforward, as long as you don't get bog down in the "how much abstraction is too much?" question. Why isn't it GDS Drama is more complex, and less clearcut, because as I noted, it turns on whether you're talking the game as a whole, or its mechanical support (D&D's mechanical support for dramatist concerns is, as has been noted, is pretty minimal, in part because big parts of the game's fanbase is, honestly, pretty hostile to it. Essentially, I'm willing to try and elaborate on how it seems to relate, but I need a bit more context to what part of the current discussion you're interested in. [/QUOTE]
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