Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8632242" data-attributes="member: 82106"><p>We're certainly saying the same thing. So, to clarify as I was apparently leaving a bit too much unsaid (sorry), in a Star Trek genre simulation type of primary agenda the reason for the 'ion storm' which takes out the transporter is that it is a trope of the genre! Now, it will certainly also shape the plot, and that may well be useful in a dramatic sense. However, even the dramatic element of the ion storm is still helping primarily to reinforce the genre. Thus this ion storm might happen at any appropriate moment within the genre sim play. It would often set things up, for example.</p><p></p><p>Within a Story Now version of playing Star Trek, a failure of the transporter, the 'ion storm', appears as a way of creating/raising stakes within the context of conflict. Of course, it is a genre appropriate way of doing that, but the point of doing it NOW is to serve the Story Now agenda. In PbtA terms it would be a hard or soft move by the GM in keeping with the play process which puts pressure on the PCs. I recall there's a Star Trek episode where there's some sort of time pressure created, and the transporter fails. Does Kirk abandon his crewmembers to their fate? Or does he risk a million lives on some other planet to rescue them? His loyalty is pitted against his sense of duty by means of a transporter malfunction. Perfectly genre appropriate, but in service of story, not particularly just to play to genre tropes, certainly not PRIMARILY for that reason. I'd also say that ends are likely to vary between agendas here too, as it would be appropriate in Story Now to lose those crew members, potentially, but it would be rather a violation of the tropes of the genre for that to happen (when Kirk loses men it is SET UP, not consequence, or else its color).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8632242, member: 82106"] We're certainly saying the same thing. So, to clarify as I was apparently leaving a bit too much unsaid (sorry), in a Star Trek genre simulation type of primary agenda the reason for the 'ion storm' which takes out the transporter is that it is a trope of the genre! Now, it will certainly also shape the plot, and that may well be useful in a dramatic sense. However, even the dramatic element of the ion storm is still helping primarily to reinforce the genre. Thus this ion storm might happen at any appropriate moment within the genre sim play. It would often set things up, for example. Within a Story Now version of playing Star Trek, a failure of the transporter, the 'ion storm', appears as a way of creating/raising stakes within the context of conflict. Of course, it is a genre appropriate way of doing that, but the point of doing it NOW is to serve the Story Now agenda. In PbtA terms it would be a hard or soft move by the GM in keeping with the play process which puts pressure on the PCs. I recall there's a Star Trek episode where there's some sort of time pressure created, and the transporter fails. Does Kirk abandon his crewmembers to their fate? Or does he risk a million lives on some other planet to rescue them? His loyalty is pitted against his sense of duty by means of a transporter malfunction. Perfectly genre appropriate, but in service of story, not particularly just to play to genre tropes, certainly not PRIMARILY for that reason. I'd also say that ends are likely to vary between agendas here too, as it would be appropriate in Story Now to lose those crew members, potentially, but it would be rather a violation of the tropes of the genre for that to happen (when Kirk loses men it is SET UP, not consequence, or else its color). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
Top