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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8633746" data-attributes="member: 7025508"><p>Yeah, it definitely was some sort of agenda conflict. I think the other players were mainly just miffed that their agency was sort of bypassed. In retrospect it would have worked more satisfactorily if the other characters would have at least gotten a chance to properly confront the traitor character (even if they would have ultimately lost.) But whilst I don't remember the details, somehow the situation at that point was some sort "hand on the red button" thing, and the other characters really plausibly couldn't do anything anymore. And yes, this was framed so due me thinking it too much in high-concept terms, so that I actually hadn't seriously considered that the character would take the bait (I mean it's not what a hero in this sort of story would do! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite18" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" loading="lazy" data-shortname=":ROFLMAO:" /> ) </p><p></p><p>But yeah, that was pretty extreme, but I like when the characters do something unexpected that alters the situation, and I'm definitely not going to stop them.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8633746, member: 7025508"] Yeah, it definitely was some sort of agenda conflict. I think the other players were mainly just miffed that their agency was sort of bypassed. In retrospect it would have worked more satisfactorily if the other characters would have at least gotten a chance to properly confront the traitor character (even if they would have ultimately lost.) But whilst I don't remember the details, somehow the situation at that point was some sort "hand on the red button" thing, and the other characters really plausibly couldn't do anything anymore. And yes, this was framed so due me thinking it too much in high-concept terms, so that I actually hadn't seriously considered that the character would take the bait (I mean it's not what a hero in this sort of story would do! :ROFLMAO: ) But yeah, that was pretty extreme, but I like when the characters do something unexpected that alters the situation, and I'm definitely not going to stop them. [/QUOTE]
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Community
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Supposing D&D is gamist, what does that mean?
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