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General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="kenada" data-source="post: 8644188" data-attributes="member: 70468"><p>Thanks for posting these comparisons. Something I’ve noticed is it seems like the two procedures have different goals. The one from B/X has a very strong, gameplay-focused loop. The 5e one seems more oriented towards providing a hex-crawling experience without risking the story too much. That’s particularly evident in the citations shared by [USER=16586]@Campbell[/USER] regarding random encounters and when the GM should exercise judgement with them.</p><p></p><p>This isn’t a commentary on whether one is better than the other. I think which rules are more useful is going to depend on the kind of experience the GM is trying to create in play. For me at least, I think the B/X rules would be a much better fit than the 5e ones because the experience of a story (or telling one) isn’t one I’m trying to create. I’m more interested in having a process that supports, e.g., hexcrawling, that we can follow to see what happens.</p></blockquote><p></p>
[QUOTE="kenada, post: 8644188, member: 70468"] Thanks for posting these comparisons. Something I’ve noticed is it seems like the two procedures have different goals. The one from B/X has a very strong, gameplay-focused loop. The 5e one seems more oriented towards providing a hex-crawling experience without risking the story too much. That’s particularly evident in the citations shared by [USER=16586]@Campbell[/USER] regarding random encounters and when the GM should exercise judgement with them. This isn’t a commentary on whether one is better than the other. I think which rules are more useful is going to depend on the kind of experience the GM is trying to create in play. For me at least, I think the B/X rules would be a much better fit than the 5e ones because the experience of a story (or telling one) isn’t one I’m trying to create. I’m more interested in having a process that supports, e.g., hexcrawling, that we can follow to see what happens. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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