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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="clearstream" data-source="post: 8645974" data-attributes="member: 71699"><p>By R I mean a rule that we can point to in common, even if we have different ideas about what it means. For example, I can point to the Harden Will rule on page 137 of The One Ring 2nd ed. and normally we can both identify that rule.</p><p></p><p>By Z I mean what we take that rule to mean. On enworld there are numerous examples of disagreements as to what a commonly identified rule (an R) means (its Z.)</p><p></p><p></p><p>"Say something sensible in the context of the game" might come close to what I mean.</p><p></p><p>I mean - say what follows from fiction/description/system (in accord with your principles, where those are not part of system.) As groups can choose to follow or not follow some rules, and can have different ideas of what following some rules amounts to (for example, different ideas about what interrupts a long rest in 5e) they might have different ideas about what follows. That's also true where they hold or apply differing principles.</p><p></p><p></p><p>That could also come close to what I mean. As I am using the terms, snowballing is one example of momentum (a building momentum), but it is not the only example. Perhaps [USER=16586]@Campbell[/USER] counts the terms synonomous, in which case it might need to be clarified that I am talking about two related but differing concepts. Snowballing is one possible <em>feature</em> of momentum, as I am using it.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8645974, member: 71699"] By R I mean a rule that we can point to in common, even if we have different ideas about what it means. For example, I can point to the Harden Will rule on page 137 of The One Ring 2nd ed. and normally we can both identify that rule. By Z I mean what we take that rule to mean. On enworld there are numerous examples of disagreements as to what a commonly identified rule (an R) means (its Z.) "Say something sensible in the context of the game" might come close to what I mean. I mean - say what follows from fiction/description/system (in accord with your principles, where those are not part of system.) As groups can choose to follow or not follow some rules, and can have different ideas of what following some rules amounts to (for example, different ideas about what interrupts a long rest in 5e) they might have different ideas about what follows. That's also true where they hold or apply differing principles. That could also come close to what I mean. As I am using the terms, snowballing is one example of momentum (a building momentum), but it is not the only example. Perhaps [USER=16586]@Campbell[/USER] counts the terms synonomous, in which case it might need to be clarified that I am talking about two related but differing concepts. Snowballing is one possible [I]feature[/I] of momentum, as I am using it. [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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