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General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="Aldarc" data-source="post: 8648062" data-attributes="member: 5142"><p>Potentially a good series of points of comparison regarding the point in bold, IMHO, would actually be the sheer magnitude of Lovecraftian RPGs out there.* Call of Cthulhu, Cthulhu Dark, Trail of Cthulhu, Achtung! Cthulhu, Tremulus, or Fate of Cthulhu can all be used to produce thematically similar stories regarding the Lovecraft Mythos. However, the game systems prioritize different play agendas and processes as part of its core gameplay. </p><p></p><p>Likewise there may be a fair number of "fantasy adventure" RPGs out that produce similar stories, but the how, where, when, why, and <em>who</em> of game processes produce different games in the moment of play. </p><p></p><p>* A similar point could be made about Lovecraftian board games that involve various thematic ideas: e.g., "Can the Investigators/Players stop the Lovecraftian horrors in time?"</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8648062, member: 5142"] Potentially a good series of points of comparison regarding the point in bold, IMHO, would actually be the sheer magnitude of Lovecraftian RPGs out there.* Call of Cthulhu, Cthulhu Dark, Trail of Cthulhu, Achtung! Cthulhu, Tremulus, or Fate of Cthulhu can all be used to produce thematically similar stories regarding the Lovecraft Mythos. However, the game systems prioritize different play agendas and processes as part of its core gameplay. Likewise there may be a fair number of "fantasy adventure" RPGs out that produce similar stories, but the how, where, when, why, and [I]who[/I] of game processes produce different games in the moment of play. * A similar point could be made about Lovecraftian board games that involve various thematic ideas: e.g., "Can the Investigators/Players stop the Lovecraftian horrors in time?" [/QUOTE]
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Community
General Tabletop Discussion
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Supposing D&D is gamist, what does that mean?
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