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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="clearstream" data-source="post: 8651559" data-attributes="member: 71699"><p>I'm trying to make it clear that it's not Story-Now, and it's not "GM-fiat" (in the way some here have described it) either. I'm fine with those two diagrams, and the play I enjoy isn't captured by <em>either</em> of them. The whole of RPG isn't defined by just two diagrams.</p><p></p><p></p><p>I'm not discussing shame. I'm aiming to make clear a style of play. One in which players do not have fiat, and GM does not have fiat. It's unclear why it is so difficult to see that - as the LP implies - a robust playstyle can be found in an interative process that reaches consensus at the point of and productive of well-formed/faithful intents.</p><p></p><p></p><p>Certainly. Is there anywhere - any words that I've written - that seem to you to amount to my saying that exploratory play isn't fun?</p></blockquote><p></p>
[QUOTE="clearstream, post: 8651559, member: 71699"] I'm trying to make it clear that it's not Story-Now, and it's not "GM-fiat" (in the way some here have described it) either. I'm fine with those two diagrams, and the play I enjoy isn't captured by [I]either[/I] of them. The whole of RPG isn't defined by just two diagrams. I'm not discussing shame. I'm aiming to make clear a style of play. One in which players do not have fiat, and GM does not have fiat. It's unclear why it is so difficult to see that - as the LP implies - a robust playstyle can be found in an interative process that reaches consensus at the point of and productive of well-formed/faithful intents. Certainly. Is there anywhere - any words that I've written - that seem to you to amount to my saying that exploratory play isn't fun? [/QUOTE]
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Community
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Supposing D&D is gamist, what does that mean?
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