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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8651840" data-attributes="member: 82106"><p>I think it is just different assumptions. So, in a D&D game there is a pretty hard assumption that the party is a group of PCs who act together and are loyal to the group. Even in EARLY D&D play there was a "don't screw the party" rule of conduct (which certain problematic types of characters were often ganked for violating). If you WANT to incorporate this sort of ethos into your AW PCs, you are certainly free to do so! I mean, Dungeon World certainly mildly encourages that, and in actual play it seems to be the norm. As in I have not really seen DW play where the PCs were seriously at odds. They might be less than compatible and be portrayed as 'not liking each other' now and then, but the game definitely seems to encourage cooperation (I don't know if AW does too, or not, but it seems like it would be POSSIBLE at least).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8651840, member: 82106"] I think it is just different assumptions. So, in a D&D game there is a pretty hard assumption that the party is a group of PCs who act together and are loyal to the group. Even in EARLY D&D play there was a "don't screw the party" rule of conduct (which certain problematic types of characters were often ganked for violating). If you WANT to incorporate this sort of ethos into your AW PCs, you are certainly free to do so! I mean, Dungeon World certainly mildly encourages that, and in actual play it seems to be the norm. As in I have not really seen DW play where the PCs were seriously at odds. They might be less than compatible and be portrayed as 'not liking each other' now and then, but the game definitely seems to encourage cooperation (I don't know if AW does too, or not, but it seems like it would be POSSIBLE at least). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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