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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="FrogReaver" data-source="post: 8652441" data-attributes="member: 6795602"><p>Sure. I'd just add that in some instances the activity being done to 'make things happen' in the story has the result fictionally follow from being successful at the activity. Beating a bad guys face with a purse full of bricks using your inner strength with the intent of knocking him out till police arrive would be a good example of an activity where all the results directly followed from being fictionally successful at that activity.</p><p></p><p>However, one could use inner strength to bust open a safe with the intent of finding incriminating evidence against a particular NPC. In this case only part of your results directly follow from being fictionally successful at the activity. The part where you open the safe. What papers are in it doesn't fictionally depend upon your inner strength.</p><p></p><p>That's the difference I'm talking about.</p><p></p><p></p><p>Clumsy Wholesomeness is an interesting example. I'm not quite sure the kinds of X you could fictionally justify doing with clumsy wholesomeness. Which I think is what's making it so hard to analyze.</p><p></p><p></p><p>Sure, but those approaches can either lead to results that all follow from being fictionally successful at that activity or as shown above, maybe one fictional result follows from the success of the activity and the other doesn't.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8652441, member: 6795602"] Sure. I'd just add that in some instances the activity being done to 'make things happen' in the story has the result fictionally follow from being successful at the activity. Beating a bad guys face with a purse full of bricks using your inner strength with the intent of knocking him out till police arrive would be a good example of an activity where all the results directly followed from being fictionally successful at that activity. However, one could use inner strength to bust open a safe with the intent of finding incriminating evidence against a particular NPC. In this case only part of your results directly follow from being fictionally successful at the activity. The part where you open the safe. What papers are in it doesn't fictionally depend upon your inner strength. That's the difference I'm talking about. Clumsy Wholesomeness is an interesting example. I'm not quite sure the kinds of X you could fictionally justify doing with clumsy wholesomeness. Which I think is what's making it so hard to analyze. Sure, but those approaches can either lead to results that all follow from being fictionally successful at that activity or as shown above, maybe one fictional result follows from the success of the activity and the other doesn't. [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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