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Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="RhaezDaevan" data-source="post: 8686166" data-attributes="member: 6777482"><p>I'm against railroading as well. My preference would be some threats presented to the players that if not dealt with would have consequences to the setting, but I wouldn't want all of them that way. If we're talking fantasy, I'd want a mix of "save the village/kingdom/world" with "let's explore that abandoned Dwarven mine to see if there's treasure". </p><p></p><p>There's too much in 4e that I don't like, so that one is a definite no go. I'm curious what games are "like D&D 4e" however, as perhaps they would more to my tastes.</p><p></p><p>OK, how is it determined the sword wouldn't work on the dragon? Is that predetermined by the GM, or just a judgment on the spot? </p><p></p><p>I wouldn't want a consequence for every action/decision the players make. That's good sometimes, but a trip to granny's house shouldn't always lead to a wolf having eaten/replaced her. I know some argue "if it doesn't lead to drama/action, then what's the point", but I like a mix.</p><p></p><p>I've not played any supers RPG either, so maybe that's another option. Thanks.</p></blockquote><p></p>
[QUOTE="RhaezDaevan, post: 8686166, member: 6777482"] I'm against railroading as well. My preference would be some threats presented to the players that if not dealt with would have consequences to the setting, but I wouldn't want all of them that way. If we're talking fantasy, I'd want a mix of "save the village/kingdom/world" with "let's explore that abandoned Dwarven mine to see if there's treasure". There's too much in 4e that I don't like, so that one is a definite no go. I'm curious what games are "like D&D 4e" however, as perhaps they would more to my tastes. OK, how is it determined the sword wouldn't work on the dragon? Is that predetermined by the GM, or just a judgment on the spot? I wouldn't want a consequence for every action/decision the players make. That's good sometimes, but a trip to granny's house shouldn't always lead to a wolf having eaten/replaced her. I know some argue "if it doesn't lead to drama/action, then what's the point", but I like a mix. I've not played any supers RPG either, so maybe that's another option. Thanks. [/QUOTE]
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Community
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Supposing D&D is gamist, what does that mean?
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