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General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8686407" data-attributes="member: 82106"><p>Yeah, I mean, COMBAT is a big thing in Dungeon World, it just (in all PbtA games I would assume) isn't a SPECIAL RULE. The whole game simply progresses by the GM describing a scene, including something that the PCs need to deal with. The players describe what the PCs do, the GM determines which moves those constitute, dice are rolled, the GM describes any consequences, the players generally describe what they achieved. In some cases some additional mechanics may be engaged, like damage may happen or something like that.</p><p></p><p>So, a fight is likely to simply consist of the GM describing some bad guys attacking the party, a player says they X, there's some adjudication and dice are rolled, the situation evolves, another player does something, etc. Its more informal than D&D combat where this special set of rules takes over.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8686407, member: 82106"] Yeah, I mean, COMBAT is a big thing in Dungeon World, it just (in all PbtA games I would assume) isn't a SPECIAL RULE. The whole game simply progresses by the GM describing a scene, including something that the PCs need to deal with. The players describe what the PCs do, the GM determines which moves those constitute, dice are rolled, the GM describes any consequences, the players generally describe what they achieved. In some cases some additional mechanics may be engaged, like damage may happen or something like that. So, a fight is likely to simply consist of the GM describing some bad guys attacking the party, a player says they X, there's some adjudication and dice are rolled, the situation evolves, another player does something, etc. Its more informal than D&D combat where this special set of rules takes over. [/QUOTE]
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Community
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Supposing D&D is gamist, what does that mean?
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