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General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="pemerton" data-source="post: 8687321" data-attributes="member: 42582"><p>Given your admitted unfamiliarity with the rules of BitD, why did you assume that it would not have some mechanism to avoid the absurd thing that you envisage in the first of your posts that I've quoted?</p><p></p><p>This is [USER=16814]@Ovinomancer[/USER]'s point, as I understand it: you have made assumptions without warrant.</p><p></p><p>Well, if you can't talk about how the BitD work rules, what is your basis for explaining what principles they do or don't conform to, or what problems you do or don't have with the authorship they permit?</p><p></p><p>If, like [USER=6777482]@RhaezDaevan[/USER], you're just making up your own idea of how they work, and then analysing the thing you've made up, what do you think the value of your contributions is?</p><p></p><p>In BitD you have to acquire stuff and carry it.</p><p></p><p>I've posted examples, from completely mainstream D&D play, that contradict what you say here. So has [USER=16814]@Ovinomancer[/USER].</p><p></p><p>And in BitD it is established that you have some stuff: you load up with a certain volume/quantity of gear.</p><p></p><p>To give another example: when you play D&D, do you establish how much wood, leather, metal etc is on the shield your PC buys? What length of leather is available by taking the straps of a character's armour? But all these things can come up from time to time. When your PC buys their fresh rations, what food are they carrying? Do they have the herbs that Sam Gamgee wanted when he was cooking his coneys? Or will they have to go and search for them, hence running the risk of encountering warriors on their mumaks?</p></blockquote><p></p>
[QUOTE="pemerton, post: 8687321, member: 42582"] Given your admitted unfamiliarity with the rules of BitD, why did you assume that it would not have some mechanism to avoid the absurd thing that you envisage in the first of your posts that I've quoted? This is [USER=16814]@Ovinomancer[/USER]'s point, as I understand it: you have made assumptions without warrant. Well, if you can't talk about how the BitD work rules, what is your basis for explaining what principles they do or don't conform to, or what problems you do or don't have with the authorship they permit? If, like [USER=6777482]@RhaezDaevan[/USER], you're just making up your own idea of how they work, and then analysing the thing you've made up, what do you think the value of your contributions is? In BitD you have to acquire stuff and carry it. I've posted examples, from completely mainstream D&D play, that contradict what you say here. So has [USER=16814]@Ovinomancer[/USER]. And in BitD it is established that you have some stuff: you load up with a certain volume/quantity of gear. To give another example: when you play D&D, do you establish how much wood, leather, metal etc is on the shield your PC buys? What length of leather is available by taking the straps of a character's armour? But all these things can come up from time to time. When your PC buys their fresh rations, what food are they carrying? Do they have the herbs that Sam Gamgee wanted when he was cooking his coneys? Or will they have to go and search for them, hence running the risk of encountering warriors on their mumaks? [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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