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General Tabletop Discussion
*Dungeons & Dragons
Supposing D&D is gamist, what does that mean?
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<blockquote data-quote="pemerton" data-source="post: 8690835" data-attributes="member: 42582"><p>Also, I think it's time for an obligatory self-quote of my suggested flashback in the context of an imagined 4e skill challenge. This is from nearly 14 years ago, explaining how one might use Diplomacy in a skill challenge to open a magically locked door a la the west gate of Moria:</p><p></p><p>So, as [USER=6785785]@hawkeyefan[/USER] already knows, I've long agreed that "flashbacks" and "knowledge checks" have the same basic structure in gameplay: they are rolls made at the table, to determine whether or not a player is able to make it true that in the past their PC had some useful experience (meeting someone, learning something, stashing a hidden object, whatever it might be).</p><p></p><p>We might have reasons for permitting knowledge checks but not Diplomacy-based flashbacks of the sort I suggest in my post, but those reasons can't be reasons to do with the temporal relationship between the fiction's "past" and its "present", given that both examples are identical in this particular respect.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8690835, member: 42582"] Also, I think it's time for an obligatory self-quote of my suggested flashback in the context of an imagined 4e skill challenge. This is from nearly 14 years ago, explaining how one might use Diplomacy in a skill challenge to open a magically locked door a la the west gate of Moria: So, as [USER=6785785]@hawkeyefan[/USER] already knows, I've long agreed that "flashbacks" and "knowledge checks" have the same basic structure in gameplay: they are rolls made at the table, to determine whether or not a player is able to make it true that in the past their PC had some useful experience (meeting someone, learning something, stashing a hidden object, whatever it might be). We might have reasons for permitting knowledge checks but not Diplomacy-based flashbacks of the sort I suggest in my post, but those reasons can't be reasons to do with the temporal relationship between the fiction's "past" and its "present", given that both examples are identical in this particular respect. [/QUOTE]
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Supposing D&D is gamist, what does that mean?
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