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*Pathfinder & Starfinder
Sure Strike revisited
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<blockquote data-quote="Garthanos" data-source="post: 4679865" data-attributes="member: 82504"><p>Feh, presenting a new power is not fixing anything ...</p><p></p><p>The idea is sacreficing power to gain accuracy could/should give benefits under the right circumstance it does but here</p><p></p><p>The problem is the amount of benefits vary by how challenging the encounters are probabilistically ... if you currently hit only 10 percent of the time them 10 more percent is double that... and how many encounters are balanced that way? All would have to be in order for Sure Strike as written to pull its weight and that is in comparison to a pretty ordinary attack.</p><p></p><p>If encounters were usually balanced... 50 50 odds of an attack hitting then increasing the chances to 60 percent is damn near useless if you have stripped the damage to less than half</p><p></p><p>Now presume the player only uses the power where they start noticing they are missing pretty badly say 25 percent, if the power gave a bonus that was substantial under that circumstance like +5 not +2, then their attacks would be about equal to oops.. accepting the basic attack... </p><p></p><p>In other words the numbers kind of give an Arrgh</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4679865, member: 82504"] Feh, presenting a new power is not fixing anything ... The idea is sacreficing power to gain accuracy could/should give benefits under the right circumstance it does but here The problem is the amount of benefits vary by how challenging the encounters are probabilistically ... if you currently hit only 10 percent of the time them 10 more percent is double that... and how many encounters are balanced that way? All would have to be in order for Sure Strike as written to pull its weight and that is in comparison to a pretty ordinary attack. If encounters were usually balanced... 50 50 odds of an attack hitting then increasing the chances to 60 percent is damn near useless if you have stripped the damage to less than half Now presume the player only uses the power where they start noticing they are missing pretty badly say 25 percent, if the power gave a bonus that was substantial under that circumstance like +5 not +2, then their attacks would be about equal to oops.. accepting the basic attack... In other words the numbers kind of give an Arrgh [/QUOTE]
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Sure Strike revisited
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