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Sure Strike revisited
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<blockquote data-quote="Omnifarious Grey" data-source="post: 4685426" data-attributes="member: 81454"><p>Sure Strike and Careful attack both fall into the same grouping as Furious Smash for the Warlord. The power is weak and is going to remain as such as they stand. Therefore, the problem lies in making the power better, as per OP idea. We just need to figure out how to make it better without going overboard.</p><p></p><p>I don't think you want to try and get Careful Attack to be as good as Twin Strike because that is practically trying to munchkin the ranger's powers. So we would have to give it some sort of advantage for a different scenario over Twin Strike, such as dealing with designating hunter's quarry. Although, one idea that just hit me is to make Careful Attack similar to how Elven Accuracy works and have the attack start with a +2 to hit, but if you miss you get to make a basic ranged attack against the same foe or just re-roll the attack once. Thoughts on that?</p><p></p><p>Sure Strike I think is on the right track with getting multiple marks in. I think the ability to spread marks around as an at-will for a fighter is key, especially since people had hoped cleave was going to do that for them.</p></blockquote><p></p>
[QUOTE="Omnifarious Grey, post: 4685426, member: 81454"] Sure Strike and Careful attack both fall into the same grouping as Furious Smash for the Warlord. The power is weak and is going to remain as such as they stand. Therefore, the problem lies in making the power better, as per OP idea. We just need to figure out how to make it better without going overboard. I don't think you want to try and get Careful Attack to be as good as Twin Strike because that is practically trying to munchkin the ranger's powers. So we would have to give it some sort of advantage for a different scenario over Twin Strike, such as dealing with designating hunter's quarry. Although, one idea that just hit me is to make Careful Attack similar to how Elven Accuracy works and have the attack start with a +2 to hit, but if you miss you get to make a basic ranged attack against the same foe or just re-roll the attack once. Thoughts on that? Sure Strike I think is on the right track with getting multiple marks in. I think the ability to spread marks around as an at-will for a fighter is key, especially since people had hoped cleave was going to do that for them. [/QUOTE]
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Sure Strike revisited
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