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Sure strike sneaky fixes or not.
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<blockquote data-quote="Nifft" data-source="post: 4881838" data-attributes="member: 6562"><p>Exotic Fighting Style is all you need to make Sure Strike better than an MBA -- or strictly better if you're a 2nd level Dwarf. However, as has been pointed out earlier in this thread, once those feats are on the table, you should look at all the other At-Will powers available and what goodies they could get instead. The benefits to other At-Wills are harder to quantify, since they tend to be more than just a flat damage bonus.</p><p></p><p>IMHO some of the better ones are:</p><p></p><p>Deft Hurler Style + Cleave: You can forgo dealing damage to the adjacent enemy to instead make a ranged basic attack with a heavy thrown weapon. This ranged basic attack does not provoke opportunity attacks.</p><p></p><p>Mocking Knave Style + Tide of Iron: If you hit with this exploit, you can forgo pushing the target to instead pull one ally you can see 1 square and shift 1 square.</p><p></p><p>Spear and Shield Style + Tide of Iron: While armed with a spear and a shield, your reach extends by 1 square for using this exploit.</p><p></p><p>Trickster's Blade Style + Footwork Lure: You can shift 1 square before the attack.</p><p></p><p>Untamed Berserker Style + Cleave: You can forgo dealing damage to an adjacent enemy to instead gain temporary hit points equal to your Constitution modifier.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4881838, member: 6562"] Exotic Fighting Style is all you need to make Sure Strike better than an MBA -- or strictly better if you're a 2nd level Dwarf. However, as has been pointed out earlier in this thread, once those feats are on the table, you should look at all the other At-Will powers available and what goodies they could get instead. The benefits to other At-Wills are harder to quantify, since they tend to be more than just a flat damage bonus. IMHO some of the better ones are: Deft Hurler Style + Cleave: You can forgo dealing damage to the adjacent enemy to instead make a ranged basic attack with a heavy thrown weapon. This ranged basic attack does not provoke opportunity attacks. Mocking Knave Style + Tide of Iron: If you hit with this exploit, you can forgo pushing the target to instead pull one ally you can see 1 square and shift 1 square. Spear and Shield Style + Tide of Iron: While armed with a spear and a shield, your reach extends by 1 square for using this exploit. Trickster's Blade Style + Footwork Lure: You can shift 1 square before the attack. Untamed Berserker Style + Cleave: You can forgo dealing damage to an adjacent enemy to instead gain temporary hit points equal to your Constitution modifier. Cheers, -- N [/QUOTE]
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