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Surprise and Sneak Attack
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<blockquote data-quote="abirdcall" data-source="post: 8473844" data-attributes="member: 6748898"><p>It isn't an invention.</p><p></p><p>It's like saying that a prone character is always prone unless an ability or action specifically states that it removes the prone condition. Even if the character is standing if nothing specifically stated that the prone condition ended then it would continue to apply unless the table "invents a rule" ending the condition.</p><p></p><p>If the effects of something end then that state has ended. </p><p></p><p>Otherwise if a character is surprised once in their life they are always surprised. It makes no sense.</p><p></p><p>The core of the Assassin's ability is to gain advantage on winning initiative. The auto crit is an add-on bonus in specific scenarios. It wouldn't be fun to surprise an enemy and attack unseen and then win initiative and not get anything for it because the character already has advantage. This way they get an extra on top of it.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 8473844, member: 6748898"] It isn't an invention. It's like saying that a prone character is always prone unless an ability or action specifically states that it removes the prone condition. Even if the character is standing if nothing specifically stated that the prone condition ended then it would continue to apply unless the table "invents a rule" ending the condition. If the effects of something end then that state has ended. Otherwise if a character is surprised once in their life they are always surprised. It makes no sense. The core of the Assassin's ability is to gain advantage on winning initiative. The auto crit is an add-on bonus in specific scenarios. It wouldn't be fun to surprise an enemy and attack unseen and then win initiative and not get anything for it because the character already has advantage. This way they get an extra on top of it. [/QUOTE]
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