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<blockquote data-quote="Hypersmurf" data-source="post: 49361" data-attributes="member: 1656"><p>As far as I can tell, the only time someone is denied a Reflex save is when their Dexterity (or their effective Dexterity) is zero.</p><p></p><p>This is not the same thing as "denied their Dex bonus". Someone who is asleep (or otherwise "helpless") not only gets no Dex bonus, but they are treated as having a Dex of 0, and get a -5 Dex <em>penalty</em> to their AC. In this situation, they also automatically fail any Reflex save.</p><p></p><p>A flat-footed character gets no Dex bonus against the initial touch attack of a grapple attempt, but they are in no way prevented from opposing the grapple. Opposing a grapple is not tied to your own action in any way.</p><p></p><p>As a related example - someone with a BAB of +11 and a strength modifier of +2 grapples an opponent with a BAB of +5 and no strength modifier. They are the same size, so no size modifiers apply.</p><p></p><p>The little guy attempts to deal damage with an opposed grapple check. His +5 modified roll is opposed by the big guy's +13 modified roll.</p><p></p><p>The big guy has 3 iterative attacks - +11/+6/+1. He can attempt to deal damage by making opposed grapple checks with each of his three attacks. His first attack is +13 vs the little guy's +5. His second is +8 vs +5. And his third is +3 vs +5.</p><p></p><p>Even though the little guy can only <em>make</em> one attack each round, he can <em>oppose</em> as many as he likes - all with his normal bonus. The big guy can oppose as many attacks as he needs to with a +13... but when he attacks, his bonus decreases with each attack.</p><p></p><p>Does that help at all?</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 49361, member: 1656"] As far as I can tell, the only time someone is denied a Reflex save is when their Dexterity (or their effective Dexterity) is zero. This is not the same thing as "denied their Dex bonus". Someone who is asleep (or otherwise "helpless") not only gets no Dex bonus, but they are treated as having a Dex of 0, and get a -5 Dex [i]penalty[/i] to their AC. In this situation, they also automatically fail any Reflex save. A flat-footed character gets no Dex bonus against the initial touch attack of a grapple attempt, but they are in no way prevented from opposing the grapple. Opposing a grapple is not tied to your own action in any way. As a related example - someone with a BAB of +11 and a strength modifier of +2 grapples an opponent with a BAB of +5 and no strength modifier. They are the same size, so no size modifiers apply. The little guy attempts to deal damage with an opposed grapple check. His +5 modified roll is opposed by the big guy's +13 modified roll. The big guy has 3 iterative attacks - +11/+6/+1. He can attempt to deal damage by making opposed grapple checks with each of his three attacks. His first attack is +13 vs the little guy's +5. His second is +8 vs +5. And his third is +3 vs +5. Even though the little guy can only [i]make[/i] one attack each round, he can [i]oppose[/i] as many as he likes - all with his normal bonus. The big guy can oppose as many attacks as he needs to with a +13... but when he attacks, his bonus decreases with each attack. Does that help at all? -Hyp. [/QUOTE]
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