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<blockquote data-quote="boredgremlin" data-source="post: 2223336" data-attributes="member: 31646"><p>True RAW fails here. Look at all the rules lawyer posts on both sides of this thread. Its open to interpretation. Sometimes the GM just has to say that such and such makes sense so thats how it is. If it happens too often with players disagreeing you lose players. </p><p> If you tell a good story and keep the players engaged then you could say the moon is coming to eat them and what are they gonna do? They might piss and moan a little. But you have a good engaging story that keeps them guessin and on the edge of thier seat the whole game. </p><p> I have focused on storytellling for years now, i fudge rolls (either way) to enhane the story. For me this rule makes more sense so monsters would get a readied action.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 2223336, member: 31646"] True RAW fails here. Look at all the rules lawyer posts on both sides of this thread. Its open to interpretation. Sometimes the GM just has to say that such and such makes sense so thats how it is. If it happens too often with players disagreeing you lose players. If you tell a good story and keep the players engaged then you could say the moon is coming to eat them and what are they gonna do? They might piss and moan a little. But you have a good engaging story that keeps them guessin and on the edge of thier seat the whole game. I have focused on storytellling for years now, i fudge rolls (either way) to enhane the story. For me this rule makes more sense so monsters would get a readied action. [/QUOTE]
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