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<blockquote data-quote="Iron Sky" data-source="post: 5942716" data-attributes="member: 60965"><p>Okay, time to quickly jot down part 2.</p><p></p><p>The group headed back to the valley, spotting a half-a-dozen goblins on guard outside their cave. Cheese informed them there were probably five-times that many in there, so the group decided to climb up onto the hill above the goblin tunnel and look for more caves up there.</p><p></p><p>Apparently they suck at climbing, because all but Hungloose ended up slipping down the relatively tame slope and right in the midst of the goblins. <em>I called it a <strong>DC 12 Strength</strong> check to climb up the hill without alerting the goblins. Two of them rolled 2s (thus falling completely) and I just had the third who rolled a 4 join them. </em>Hungloose laughed at their incompetence as he slid down the hill to join in some goblin killing.</p><p></p><p>Goblin war-cries brought practically <em>all</em> of the goblins rushing out at once...</p><p></p><p>The mouse re-appeared, we woke up the cat so it could watch me chase the mouse around for a while before it hid again under the stove. Back to the game.</p><p></p><p>A minute later, twenty-five dead goblins lay heaped at the mouth of their tunnel, the ogre cowered in his cave nursing heavy wounds, as the group looted their corpses, trading crude banter and tossing the goblin king's head about saying, "I'm king now," then miming dying horribly. <em>They choke-pointed the goblins at the mouth of their cave, the Whorehammer holding them the whole time, except when the ogre showed up half-way through and Rockhard took a break from killing goblins to go kick its a** with some fire-support from Cheese Maestro and McMick's lasers as Hungloose kept the goblins at bay.</em></p><p></p><p><em>The ogre managed to escape with 9hp left and after the king died, his bodyguard grabbed his (decapitated) head and shouted "I'm King now" only to have his head explode via McLaser.</em> <em>A second of his bodyguards repeated the act only to have a slingstone bouncing around inside his head like a pinball.</em></p><p><em></em></p><p><em>In game terms, the king waited until about half his gobs were dead before engaging, then died the round he climbed over his fallen minions to "deal with it himself." I gave the rest of the Gobs a <strong>Charisma</strong> save, which they <strong>critted</strong>. I decided it was because the bodyguards rallied them so the players (wisely) targeted anyone who showed any initiative that wasn't leading the rout. A couple rounds later the handful of survivors remaining finally failed their save and scattered.</em></p><p></p><p>I spotted the mouse ambling across the kitchen, so I grabbed the broom. It made its way over to the glass door, scratched at the glass like the cat does when it wants to go out, so I let it out. It looked around for a minute, then scampered off. I shook my head in bemusement and went back to the game.</p><p></p><p>Cheese was unhurt and, after their short rest, everyone else was still a bit dinged up, but they decided to press on anyway. They took the branch none of them had been down and looted the now-empty guard post there. Pressing on, they found the locked-and-barred door to the hobgoblin's caves. Cheese said "watch this" and picked the lock like it was nothing, then <s>botched</s> aced <em>crit</em> (<strong>Lucky</strong>) his <strong>Dex</strong> check to silently slip the bar free on the other side by sliding it off with a dagger.</p><p></p><p>They quietly pushed the door open and didn't miss a beat, killing two of the hobgoblin adults instantly. Two of the others grabbed the young hobs and dragged them away to 'safety' as the two that stayed behind as rearguard were butchered.</p><p></p><p>At this point it was almost 2am and DM drowsiness had set in. We called it a night. Everybody had a good time - even the mouse!</p><p></p><p>My buddy from out of town didn't like 4e at all, so this was much more his style. Even with 30 goblins, an ogre, and 4 PCs the combat went quick. The dwarf's guardian thing was a big hit. The rogue almost never had advantage since he didn't feel like wasting a turn just to get +1d6 extra damage since he didn't miss much without the Advantage stealth would have given him.</p><p></p><p>We might play again in the next few days before he leaves again. If so, I'll post more.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5942716, member: 60965"] Okay, time to quickly jot down part 2. The group headed back to the valley, spotting a half-a-dozen goblins on guard outside their cave. Cheese informed them there were probably five-times that many in there, so the group decided to climb up onto the hill above the goblin tunnel and look for more caves up there. Apparently they suck at climbing, because all but Hungloose ended up slipping down the relatively tame slope and right in the midst of the goblins. [I]I called it a [B]DC 12 Strength[/B] check to climb up the hill without alerting the goblins. Two of them rolled 2s (thus falling completely) and I just had the third who rolled a 4 join them. [/I]Hungloose laughed at their incompetence as he slid down the hill to join in some goblin killing. Goblin war-cries brought practically [I]all[/I] of the goblins rushing out at once... The mouse re-appeared, we woke up the cat so it could watch me chase the mouse around for a while before it hid again under the stove. Back to the game. A minute later, twenty-five dead goblins lay heaped at the mouth of their tunnel, the ogre cowered in his cave nursing heavy wounds, as the group looted their corpses, trading crude banter and tossing the goblin king's head about saying, "I'm king now," then miming dying horribly. [I]They choke-pointed the goblins at the mouth of their cave, the Whorehammer holding them the whole time, except when the ogre showed up half-way through and Rockhard took a break from killing goblins to go kick its a** with some fire-support from Cheese Maestro and McMick's lasers as Hungloose kept the goblins at bay.[/I] [I]The ogre managed to escape with 9hp left and after the king died, his bodyguard grabbed his (decapitated) head and shouted "I'm King now" only to have his head explode via McLaser.[/I] [I]A second of his bodyguards repeated the act only to have a slingstone bouncing around inside his head like a pinball. In game terms, the king waited until about half his gobs were dead before engaging, then died the round he climbed over his fallen minions to "deal with it himself." I gave the rest of the Gobs a [B]Charisma[/B] save, which they [B]critted[/B]. I decided it was because the bodyguards rallied them so the players (wisely) targeted anyone who showed any initiative that wasn't leading the rout. A couple rounds later the handful of survivors remaining finally failed their save and scattered.[/I] I spotted the mouse ambling across the kitchen, so I grabbed the broom. It made its way over to the glass door, scratched at the glass like the cat does when it wants to go out, so I let it out. It looked around for a minute, then scampered off. I shook my head in bemusement and went back to the game. Cheese was unhurt and, after their short rest, everyone else was still a bit dinged up, but they decided to press on anyway. They took the branch none of them had been down and looted the now-empty guard post there. Pressing on, they found the locked-and-barred door to the hobgoblin's caves. Cheese said "watch this" and picked the lock like it was nothing, then [s]botched[/s] aced [I]crit[/I] ([B]Lucky[/B]) his [B]Dex[/B] check to silently slip the bar free on the other side by sliding it off with a dagger. They quietly pushed the door open and didn't miss a beat, killing two of the hobgoblin adults instantly. Two of the others grabbed the young hobs and dragged them away to 'safety' as the two that stayed behind as rearguard were butchered. At this point it was almost 2am and DM drowsiness had set in. We called it a night. Everybody had a good time - even the mouse! My buddy from out of town didn't like 4e at all, so this was much more his style. Even with 30 goblins, an ogre, and 4 PCs the combat went quick. The dwarf's guardian thing was a big hit. The rogue almost never had advantage since he didn't feel like wasting a turn just to get +1d6 extra damage since he didn't miss much without the Advantage stealth would have given him. We might play again in the next few days before he leaves again. If so, I'll post more. [/QUOTE]
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