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<blockquote data-quote="FormerlyHemlock" data-source="post: 6679430" data-attributes="member: 6787650"><p>Fireball's significant advantages over Spirit Guardians include: range, almost twice the area (706 sq feet vs 1256 sq feet), almost twice the damage (28 vs 14.5), and not taking up your concentration. I don't know what you mean by "cannot be resisted." It's Wisdom save for half, and the damage type is either radiant or necrotic, so you can "resist" either by making your wisdom save or by being a barbearian/Empty Body monk or both. (Or by hitting the cleric and breaking his concentration, which can't happen with Fireball. It is possible to cast Spirit Guardians and get <em>zero</em> damage out of it, if someone outside the spell's area breaks your concentration before anyone within the area takes a turn.)</p><p></p><p>If Spirit Guardians is brokenly good at your table it must be something about your playstyle. In the general case it is okay but not better than e.g. Hypnotic Pattern, except against vampires where it rocks because radiant shuts down their regeneration.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6679430, member: 6787650"] Fireball's significant advantages over Spirit Guardians include: range, almost twice the area (706 sq feet vs 1256 sq feet), almost twice the damage (28 vs 14.5), and not taking up your concentration. I don't know what you mean by "cannot be resisted." It's Wisdom save for half, and the damage type is either radiant or necrotic, so you can "resist" either by making your wisdom save or by being a barbearian/Empty Body monk or both. (Or by hitting the cleric and breaking his concentration, which can't happen with Fireball. It is possible to cast Spirit Guardians and get [I]zero[/I] damage out of it, if someone outside the spell's area breaks your concentration before anyone within the area takes a turn.) If Spirit Guardians is brokenly good at your table it must be something about your playstyle. In the general case it is okay but not better than e.g. Hypnotic Pattern, except against vampires where it rocks because radiant shuts down their regeneration. [/QUOTE]
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