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<blockquote data-quote="Owen K.C. Stephens" data-source="post: 2917180" data-attributes="member: 3190"><p>Well, by 13th level 1,000 gp for a 1st level pearl -is- cheap. And honestly, with a good enough Wisdom, even just 2 spells of levels 1-3 means I can get off 6 spells a combat if we only take one per day. I rarely manage more that anyway, because I'm busy killing things.</p><p></p><p>But the fact that I can cast <em>greater magic weapon</em> and have it give me +2 to hit and damage (which is +1 more than the base of my primary weapon, and +2 more than my secondary) for 10 hours, as opposed to +1 for 6 hours, is a good payoff for a feat. By comparison, if I'd taken Weapon Focus I'd get +1 to one weapon. Not that many fights take place outside the 10 hour window, and I can put this on any weapon I need.</p><p></p><p>Without practiced spellcaster, <em>dispel magic</em> would be nigh useless for me.</p><p></p><p><em>Divine favor</em> gives me +3 instead of +2, and being a luck bonus it stacks with everything I have.</p><p></p><p>And next level, <em>holy sword</em> is going to run 11 rounds, which covers nearly all combats.</p><p></p><p>On paper, I'd agree with you. In play, the +4 caster levels have proved valuable many times over.</p></blockquote><p></p>
[QUOTE="Owen K.C. Stephens, post: 2917180, member: 3190"] Well, by 13th level 1,000 gp for a 1st level pearl -is- cheap. And honestly, with a good enough Wisdom, even just 2 spells of levels 1-3 means I can get off 6 spells a combat if we only take one per day. I rarely manage more that anyway, because I'm busy killing things. But the fact that I can cast [I]greater magic weapon[/I] and have it give me +2 to hit and damage (which is +1 more than the base of my primary weapon, and +2 more than my secondary) for 10 hours, as opposed to +1 for 6 hours, is a good payoff for a feat. By comparison, if I'd taken Weapon Focus I'd get +1 to one weapon. Not that many fights take place outside the 10 hour window, and I can put this on any weapon I need. Without practiced spellcaster, [I]dispel magic[/I] would be nigh useless for me. [I]Divine favor[/I] gives me +3 instead of +2, and being a luck bonus it stacks with everything I have. And next level, [I]holy sword[/I] is going to run 11 rounds, which covers nearly all combats. On paper, I'd agree with you. In play, the +4 caster levels have proved valuable many times over. [/QUOTE]
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