Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Surprisingly Lethal Side Effect of Multiattack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScaleyBob" data-source="post: 7003379" data-attributes="member: 6852514"><p>I've run into an odd, and rather lethal, side effect of monsters with Multi-attack. My PCs are currently 4th level, and at one of points in the game where they can quite easily bite off more than they can chew - strong enough to be dangerous, but then not resilient enough to take too much damage. They've started to run into NPCs and Monsters with multiattack, and during last weeks session it nearly led to a couple PC deaths.</p><p></p><p>What happened was that the enemy would make its attacks all at one PC (all declared at once to save time), hit with several of them, and then knock the PC unconscious with one of the first attacks. Then it becomes lethal - the next hit counts as a critical, because it's against an unconscious target, which then counts as two failed death saves because of how a critical works against an unconscious target. Which then leads to the party panicking, and trying to get the now one save off dying PC back on their feet before their turn.</p><p></p><p>Has anyone else run into this?, Am I playing this right? and does anyone have any suggestions about it?</p><p></p><p>The obvious solution is to resolve each attack one at a time, but that get a bit fiddly and time consuming, especially with multiple multi attacking monsters.</p></blockquote><p></p>
[QUOTE="ScaleyBob, post: 7003379, member: 6852514"] I've run into an odd, and rather lethal, side effect of monsters with Multi-attack. My PCs are currently 4th level, and at one of points in the game where they can quite easily bite off more than they can chew - strong enough to be dangerous, but then not resilient enough to take too much damage. They've started to run into NPCs and Monsters with multiattack, and during last weeks session it nearly led to a couple PC deaths. What happened was that the enemy would make its attacks all at one PC (all declared at once to save time), hit with several of them, and then knock the PC unconscious with one of the first attacks. Then it becomes lethal - the next hit counts as a critical, because it's against an unconscious target, which then counts as two failed death saves because of how a critical works against an unconscious target. Which then leads to the party panicking, and trying to get the now one save off dying PC back on their feet before their turn. Has anyone else run into this?, Am I playing this right? and does anyone have any suggestions about it? The obvious solution is to resolve each attack one at a time, but that get a bit fiddly and time consuming, especially with multiple multi attacking monsters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Surprisingly Lethal Side Effect of Multiattack
Top