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Surprisingly Lethal Side Effect of Multiattack
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<blockquote data-quote="Oofta" data-source="post: 7003657" data-attributes="member: 6801845"><p>I run it based on the creature attacking. </p><p></p><p>A beast will knock someone down with one hit, and then grab the character and start dragging them off to eat. If you don't allow the grapple check to replace an attack (which is technically not legal) it may either swat at other PCs to warn them off it's claim or simply make sure it's prey is really dead by attacking again.</p><p></p><p>Nothing like the looks on the faces of the players like when they realize the body of their unconscious ally is being taken away. </p><p></p><p>An intelligent NPC with a particular grudge against a specific PC will double tap and make sure their nemesis is dead.</p><p></p><p>It all depends on what's going to be fun for your group.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7003657, member: 6801845"] I run it based on the creature attacking. A beast will knock someone down with one hit, and then grab the character and start dragging them off to eat. If you don't allow the grapple check to replace an attack (which is technically not legal) it may either swat at other PCs to warn them off it's claim or simply make sure it's prey is really dead by attacking again. Nothing like the looks on the faces of the players like when they realize the body of their unconscious ally is being taken away. An intelligent NPC with a particular grudge against a specific PC will double tap and make sure their nemesis is dead. It all depends on what's going to be fun for your group. [/QUOTE]
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Surprisingly Lethal Side Effect of Multiattack
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