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Surprisingly, nothing breaks when switching D&D to 2d10 instead of d20
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<blockquote data-quote="jgsugden" data-source="post: 8145885" data-attributes="member: 2629"><p>There are advantages to bell curves, but the system has to be designed for it. D&D wasn't. This essentially makes easy stuff easier, and hard stuff harder - potentially much, much harder. </p><p></p><p>Let's say that you need a 17 to hit a tough AC enemy. Under a d20 system, that is 20%. Under a 2d10 system, that is a 10% chance. It would take you roughly twice as long to take that foe down - and most enemies that have a very high AC relative to attack bonuses tend to be real nasty. Imagine spending twice as long with a Roper at 3rd level. </p><p></p><p>This flips around and makes PC AC more valuable. If you get that AC up to the low 20s early on (Warforged Fighter (Defense Style)/Forge Cleric), you really get a huge benefit - while lower AC bruisers like great weapon master barbarians are going to feel more pain. DMs with these PCs in their game will tell you that they do not need help.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8145885, member: 2629"] There are advantages to bell curves, but the system has to be designed for it. D&D wasn't. This essentially makes easy stuff easier, and hard stuff harder - potentially much, much harder. Let's say that you need a 17 to hit a tough AC enemy. Under a d20 system, that is 20%. Under a 2d10 system, that is a 10% chance. It would take you roughly twice as long to take that foe down - and most enemies that have a very high AC relative to attack bonuses tend to be real nasty. Imagine spending twice as long with a Roper at 3rd level. This flips around and makes PC AC more valuable. If you get that AC up to the low 20s early on (Warforged Fighter (Defense Style)/Forge Cleric), you really get a huge benefit - while lower AC bruisers like great weapon master barbarians are going to feel more pain. DMs with these PCs in their game will tell you that they do not need help. [/QUOTE]
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Surprisingly, nothing breaks when switching D&D to 2d10 instead of d20
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