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General Tabletop Discussion
*Pathfinder & Starfinder
Surrender != death (Forked Thread: Intimidate in combat)
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<blockquote data-quote="ExploderWizard" data-source="post: 4830382" data-attributes="member: 66434"><p>The type of situation you described is a great result of an intimidation check. Surrender as a cessation of hostile action is completely the right definition to use for this. </p><p> </p><p>A dumb animal such as a lizard will most certainly try and flee if it fears for its life. Intelligent opponents might flee if they think they can get away, stop fighting and watch if the battle looks close, or submit as a captive if escape looks impossible and the battle appears lost. </p><p> </p><p>Consider that even mind control in 4E only allows the controller to chose a limited proscribed course of action for the victim. Allowing a player to dictate the exact result of an intimidate check would mean giving the skill greater power than mind control magic.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4830382, member: 66434"] The type of situation you described is a great result of an intimidation check. Surrender as a cessation of hostile action is completely the right definition to use for this. A dumb animal such as a lizard will most certainly try and flee if it fears for its life. Intelligent opponents might flee if they think they can get away, stop fighting and watch if the battle looks close, or submit as a captive if escape looks impossible and the battle appears lost. Consider that even mind control in 4E only allows the controller to chose a limited proscribed course of action for the victim. Allowing a player to dictate the exact result of an intimidate check would mean giving the skill greater power than mind control magic. [/QUOTE]
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Surrender != death (Forked Thread: Intimidate in combat)
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