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General Tabletop Discussion
*Pathfinder & Starfinder
Surrender != death (Forked Thread: Intimidate in combat)
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<blockquote data-quote="Nail" data-source="post: 4835503" data-attributes="member: 224"><p>I think you might find this exists more on the internets than in a face-to-face game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Still, I've always found it best -when I'm the DM - to be as clear as I can be about how I interprete the rules. That goes for lax or strict rules interpretations, etc; you don't have to be a rules-lawyer to appreciate that.</p><p></p><p>It's just a question of degree, you know. In 4e at 30th level, demon lords are the new kobolds.</p><p></p><p>It's clear you think the Intimidate skill has significant limitations on its usefulness as a player power. That's cool (and personally: I agree). It's also clear you think everyone you game with agrees with you on this. Are you <em>sure</em>? Do the players in your game even realize Intimidate can (RAW) cause a bloodied opponent to surrender, and that it's possible to have a really high Intimidate skill?</p><p></p><p>In one of the games I've played in, two players thought much as the original OP did: Intimidate is an "I win!" button of 4e.</p></blockquote><p></p>
[QUOTE="Nail, post: 4835503, member: 224"] I think you might find this exists more on the internets than in a face-to-face game. ;) Still, I've always found it best -when I'm the DM - to be as clear as I can be about how I interprete the rules. That goes for lax or strict rules interpretations, etc; you don't have to be a rules-lawyer to appreciate that. It's just a question of degree, you know. In 4e at 30th level, demon lords are the new kobolds. It's clear you think the Intimidate skill has significant limitations on its usefulness as a player power. That's cool (and personally: I agree). It's also clear you think everyone you game with agrees with you on this. Are you [i]sure[/i]? Do the players in your game even realize Intimidate can (RAW) cause a bloodied opponent to surrender, and that it's possible to have a really high Intimidate skill? In one of the games I've played in, two players thought much as the original OP did: Intimidate is an "I win!" button of 4e. [/QUOTE]
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Surrender != death (Forked Thread: Intimidate in combat)
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