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Surrender != death (Forked Thread: Intimidate in combat)
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<blockquote data-quote="N0Man" data-source="post: 4835692" data-attributes="member: 64066"><p>Actually it's not... And when I say the original point, I don't mean for the first poster... I mean this tangent of the discussion that seemed to have exploded when I made an off-hand comment of being surprised that some players actually would use intimidate on opponents and then turn around and kill them is an evil act.</p><p></p><p>This seemed to have erupted into another tangent where I was informed that this was the norm, and I was the freak here... and whether or not it was actually evil.</p><p></p><p>I'm not the one that started bring up extreme evil corner cases, that was someone else trying to debunk the notion that it was evil, so no... that is not where <strong><em>*I*</em></strong> took it. I did however comment that I don't think that players using intimidation on some creatures was even valid (or believable), and hence another sidetrack.</p><p></p><p>And here we are...</p><p></p><p></p><p></p><p></p><p>See, this is part of the reason the idea bothers me. Justification of using skills in implausible circumstances with the justification of that RaW allows it, and defending morally questionable (at best) acts because the rules don't explicitly restrict alignment are two extraordinary metagamey attitudes.</p><p></p><p>It's just not in the spirit of the game.</p><p></p><p>And for the record, can't there ever be non-involved witness that can survive and tell the tale? Perhaps a nearby enemy the player was unaware of, or a nearby villager who witnessed the event? This might have an impact on future encounters in a variety of ways, depending on the circumstances and what events transpired.</p></blockquote><p></p>
[QUOTE="N0Man, post: 4835692, member: 64066"] Actually it's not... And when I say the original point, I don't mean for the first poster... I mean this tangent of the discussion that seemed to have exploded when I made an off-hand comment of being surprised that some players actually would use intimidate on opponents and then turn around and kill them is an evil act. This seemed to have erupted into another tangent where I was informed that this was the norm, and I was the freak here... and whether or not it was actually evil. I'm not the one that started bring up extreme evil corner cases, that was someone else trying to debunk the notion that it was evil, so no... that is not where [B][I]*I*[/I][/B] took it. I did however comment that I don't think that players using intimidation on some creatures was even valid (or believable), and hence another sidetrack. And here we are... See, this is part of the reason the idea bothers me. Justification of using skills in implausible circumstances with the justification of that RaW allows it, and defending morally questionable (at best) acts because the rules don't explicitly restrict alignment are two extraordinary metagamey attitudes. It's just not in the spirit of the game. And for the record, can't there ever be non-involved witness that can survive and tell the tale? Perhaps a nearby enemy the player was unaware of, or a nearby villager who witnessed the event? This might have an impact on future encounters in a variety of ways, depending on the circumstances and what events transpired. [/QUOTE]
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