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Survey Launch | Player's Handbook Playtest 5 | Unearthed Arcana | D&D
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<blockquote data-quote="mamba" data-source="post: 9023662" data-attributes="member: 7034611"><p>they have daily management regardless, all this does is add the additional layer of short rests</p><p></p><p></p><p>see above, also, just in the post before you wrote this is not worth debating over since we simply disagree <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I am with you on that, we have different opinions and this won’t change. No one is stopping you from continuing to use the 5e Warlock, but I do not want to ruin the 1DD one by making him essentially identical to the 5e one. What is the point of a revision if you cannot make changes that people want (even if some do not)</p><p></p><p></p><p>I do not consider short rest spell recovery a worthwhile mechanic at all, it’s just a different frequency for doing what everyone else does as well in essentially the same way. MA on the other hand is a mechanic that is different and worth keeping (I could promote Warlock to full caster instead too, but that loses some distinction, so MA is an alternative to that)</p><p></p><p>My main gripe with short rests is it is better when everyone is on the same cycle (and as far as I am concerned, the longer that cycle is, the better). If everyone recovered their stuff on short rests instead to synchronize the cycles, Warlocks still lose that distinction.</p><p>So either way, this ‘mechanical’ distinction is going, and good riddance to it</p></blockquote><p></p>
[QUOTE="mamba, post: 9023662, member: 7034611"] they have daily management regardless, all this does is add the additional layer of short rests see above, also, just in the post before you wrote this is not worth debating over since we simply disagree ;) I am with you on that, we have different opinions and this won’t change. No one is stopping you from continuing to use the 5e Warlock, but I do not want to ruin the 1DD one by making him essentially identical to the 5e one. What is the point of a revision if you cannot make changes that people want (even if some do not) I do not consider short rest spell recovery a worthwhile mechanic at all, it’s just a different frequency for doing what everyone else does as well in essentially the same way. MA on the other hand is a mechanic that is different and worth keeping (I could promote Warlock to full caster instead too, but that loses some distinction, so MA is an alternative to that) My main gripe with short rests is it is better when everyone is on the same cycle (and as far as I am concerned, the longer that cycle is, the better). If everyone recovered their stuff on short rests instead to synchronize the cycles, Warlocks still lose that distinction. So either way, this ‘mechanical’ distinction is going, and good riddance to it [/QUOTE]
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