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Survey Results - Tier 1-4 experience
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<blockquote data-quote="Sword of Spirit" data-source="post: 6981016" data-attributes="member: 6677017"><p>The answers seem to make sense.</p><p></p><p></p><p></p><p>This makes sense to me. I wouldn't want to play at those levels for an extended period of time, but I definitely want to reach them. Amongst the classes I enjoy are wizards, and gaining access to high-level spells like <em>plane shift</em> (probably my all time favorite) is a part of what makes me feel like my character is a real wizard who has arrived. Due to the simple fact that those spells exist in the world, as a self-respecting wizard I therefore want to master them.</p><p></p><p>I wouldn't be able to enjoy an E6 sort of game as a wizard for exactly that reason. Might be fun as a fighter, but if it's never even possible to get <em>polymorph</em>, I'm going to feel much more limited than I would by having a hp cap.</p><p></p><p>One concern I have is that the designers don't get the wrong impression. Sure, some players and DMs probably don't really want to play at high levels at all, but I think that many more really do want to play at them in moderation--and therefore material supporting them is a good thing. (I think 5e already has enough material in the typical adventuring category to fulfill that purpose, but things like domain management and mass warfare might be good supplements.)</p><p></p><p>I mean, just because I like one type of food the best, doesn't mean that's all I want to eat, nor does it mean that #10 on my favorite dishes isn't still something I want.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6981016, member: 6677017"] The answers seem to make sense. This makes sense to me. I wouldn't want to play at those levels for an extended period of time, but I definitely want to reach them. Amongst the classes I enjoy are wizards, and gaining access to high-level spells like [I]plane shift[/I] (probably my all time favorite) is a part of what makes me feel like my character is a real wizard who has arrived. Due to the simple fact that those spells exist in the world, as a self-respecting wizard I therefore want to master them. I wouldn't be able to enjoy an E6 sort of game as a wizard for exactly that reason. Might be fun as a fighter, but if it's never even possible to get [I]polymorph[/I], I'm going to feel much more limited than I would by having a hp cap. One concern I have is that the designers don't get the wrong impression. Sure, some players and DMs probably don't really want to play at high levels at all, but I think that many more really do want to play at them in moderation--and therefore material supporting them is a good thing. (I think 5e already has enough material in the typical adventuring category to fulfill that purpose, but things like domain management and mass warfare might be good supplements.) I mean, just because I like one type of food the best, doesn't mean that's all I want to eat, nor does it mean that #10 on my favorite dishes isn't still something I want. [/QUOTE]
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Survey Results - Tier 1-4 experience
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