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<blockquote data-quote="Blue" data-source="post: 7329771" data-attributes="member: 20564"><p>Thanks for the link to the Survey - I've had a couple closed by the time I tried to reply so this was good.</p><p></p><p>Circle of Spores: How does Animate Dead fit in the circle of life theme? Really dislike "last hit" powers since your allies can unintentionally kill steal, especially one that does so little damage (especially at high levels). Reactions have triggers, it isn't a reaction.</p><p></p><p>Brute: Reasonable mechanically, lacks any flavor outside combat, overlaps very heavily with Champion. Would rather see it as additional Champion options (like SCAG added Totem Barb options).</p><p></p><p>School of Invention: HATE the armor. Two features require it, including one of your best. Blocks bracer of defense/robes of the archmagi/any other magic armor. Stops multiclassing ideas that use better armor. USES UP Attunement. Reckless Casting & Controlled Chaos would make a great "wild mage lite". Alchemical Casting is stealing the definine characteristic of sorcerers, filing off the serial numbers, and giving it. In that case, just standardize the system and give sorcerers something new their own. Oh, and don't require wearing that horrid armor.</p></blockquote><p></p>
[QUOTE="Blue, post: 7329771, member: 20564"] Thanks for the link to the Survey - I've had a couple closed by the time I tried to reply so this was good. Circle of Spores: How does Animate Dead fit in the circle of life theme? Really dislike "last hit" powers since your allies can unintentionally kill steal, especially one that does so little damage (especially at high levels). Reactions have triggers, it isn't a reaction. Brute: Reasonable mechanically, lacks any flavor outside combat, overlaps very heavily with Champion. Would rather see it as additional Champion options (like SCAG added Totem Barb options). School of Invention: HATE the armor. Two features require it, including one of your best. Blocks bracer of defense/robes of the archmagi/any other magic armor. Stops multiclassing ideas that use better armor. USES UP Attunement. Reckless Casting & Controlled Chaos would make a great "wild mage lite". Alchemical Casting is stealing the definine characteristic of sorcerers, filing off the serial numbers, and giving it. In that case, just standardize the system and give sorcerers something new their own. Oh, and don't require wearing that horrid armor. [/QUOTE]
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