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Surviving as a Shaman
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<blockquote data-quote="chitzk0i" data-source="post: 5044047" data-attributes="member: 34584"><p>To start with, your AC and reflex should be decent because you ought to have a rather high intelligence. Your defenses won't be phenomenal, but you shouldn't be auto-hit. This ought to be ok, because you <em>should</em> only be taking hits for a limited time. If you help out your striker(s) with claws of the eagle (you have that one, right?), you should be able to DPS down anything the defender is too busy to pick up. </p><p></p><p>The other reason you should be ok is that you can attack from 20 squares away. In my experience, most monsters will attack the first thing they come to and most defenders have harsh enough OAs that most things will hesitate to disengage. Taken together, this means that a 5-10 square distance from the defender affords a significant amount of safety.</p><p></p><p>Your only real option for improvement here is to make sure you have strength 13 for light shield proficiency or strength 13 and con 13 for hide/chain (with 16 int, you'd have the same AC either way).</p></blockquote><p></p>
[QUOTE="chitzk0i, post: 5044047, member: 34584"] To start with, your AC and reflex should be decent because you ought to have a rather high intelligence. Your defenses won't be phenomenal, but you shouldn't be auto-hit. This ought to be ok, because you [i]should[/i] only be taking hits for a limited time. If you help out your striker(s) with claws of the eagle (you have that one, right?), you should be able to DPS down anything the defender is too busy to pick up. The other reason you should be ok is that you can attack from 20 squares away. In my experience, most monsters will attack the first thing they come to and most defenders have harsh enough OAs that most things will hesitate to disengage. Taken together, this means that a 5-10 square distance from the defender affords a significant amount of safety. Your only real option for improvement here is to make sure you have strength 13 for light shield proficiency or strength 13 and con 13 for hide/chain (with 16 int, you'd have the same AC either way). [/QUOTE]
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