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Surviving low-level old school D&D
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<blockquote data-quote="Lanefan" data-source="post: 4805022" data-attributes="member: 29398"><p>Or just keep on having fun dying. I've been doing that for about 27 years now... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I went from Basic D&D to Expert, to AD&D, then onwards. The groups I played with houseruled the heck out of the game. Everyone in the area figured out pretty early on that rolling a bunch of average stats was no fun, so point systems, 4d6 + reroll 1's + take highest 3 + assign as you like, and many other variants became the norm. </p><p>[...]</p><p>We survived by making houserules so the game was more fun, learning basic tactics and strategy, and reminding ourselves that even utter dimwit characters (Int or Wis 3) either learn from experience or die.</p></blockquote><p>Utter dimwit players occasionally learn, too...but not always. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> True enough; and good advice.</p><p></p><p>What I find is that no matter how many characters die, as long as there's one survivor that gets back to town the party (and thus, game) goes on. And it never fails there's always one player - and not always the same one - who keeps some sort of escape strategy on hand at all times even at the lowest of character levels, in part for just this reason. Maybe this is why in 25 years of Viking-hat 1e DMing I have never been able to kill off an entire party, despite some very close shaves and many situations where things were such that they probably all deserved to die. (yet a friend started running a 3e game last summer and went through 2 entire parties in a month!)</p><p></p><p>And, it doesn't take long for parties to build up enough resources to start bringing people back to life, at which point you're set.</p><p></p><p>As for how to survive: learn the roll-up tables. Use repeatedly. Eventually, one or two of your PCs will last long enough to build up some levels and wealth; and away you go. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lan-"rookie of the year in 1984 and still going"-efan</p><p>[/QUOTE]</p>
[QUOTE="Lanefan, post: 4805022, member: 29398"] Or just keep on having fun dying. I've been doing that for about 27 years now... :) I went from Basic D&D to Expert, to AD&D, then onwards. The groups I played with houseruled the heck out of the game. Everyone in the area figured out pretty early on that rolling a bunch of average stats was no fun, so point systems, 4d6 + reroll 1's + take highest 3 + assign as you like, and many other variants became the norm. [...] We survived by making houserules so the game was more fun, learning basic tactics and strategy, and reminding ourselves that even utter dimwit characters (Int or Wis 3) either learn from experience or die.[/QUOTE]Utter dimwit players occasionally learn, too...but not always. :) True enough; and good advice. What I find is that no matter how many characters die, as long as there's one survivor that gets back to town the party (and thus, game) goes on. And it never fails there's always one player - and not always the same one - who keeps some sort of escape strategy on hand at all times even at the lowest of character levels, in part for just this reason. Maybe this is why in 25 years of Viking-hat 1e DMing I have never been able to kill off an entire party, despite some very close shaves and many situations where things were such that they probably all deserved to die. (yet a friend started running a 3e game last summer and went through 2 entire parties in a month!) And, it doesn't take long for parties to build up enough resources to start bringing people back to life, at which point you're set. As for how to survive: learn the roll-up tables. Use repeatedly. Eventually, one or two of your PCs will last long enough to build up some levels and wealth; and away you go. :) Lan-"rookie of the year in 1984 and still going"-efan [/QUOTE]
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