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General Tabletop Discussion
*Dungeons & Dragons
Survivor 5e- What Core Class Needs to Go
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<blockquote data-quote="Kichwas" data-source="post: 6709687" data-attributes="member: 891"><p>Except... it wasn't until WotC bought D&D that we had anything else? And where did they start, a class that at launch of 3e was basically the same as a Wizard, except you didn't need to memorize spells, with the exchange that you only got a limited number.</p><p></p><p>And ever since then they have been constantly coming up with new tangents for a class they clearly dislike - but are too scared of tradition to kill off.</p><p></p><p>I started this half joking, but that doesn't mean I don't have a point here. We went from 1974 to 2000 with basically the Wizard and somewhat the Illusionist. Suddenly we're getting all kinds of classes that are basically near identical.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 6709687, member: 891"] Except... it wasn't until WotC bought D&D that we had anything else? And where did they start, a class that at launch of 3e was basically the same as a Wizard, except you didn't need to memorize spells, with the exchange that you only got a limited number. And ever since then they have been constantly coming up with new tangents for a class they clearly dislike - but are too scared of tradition to kill off. I started this half joking, but that doesn't mean I don't have a point here. We went from 1974 to 2000 with basically the Wizard and somewhat the Illusionist. Suddenly we're getting all kinds of classes that are basically near identical. [/QUOTE]
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Survivor 5e- What Core Class Needs to Go
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