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Survivor Dungeon Masters -- discussion
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<blockquote data-quote="Lanefan" data-source="post: 8385744" data-attributes="member: 29398"><p>Key all-or-nothing rolls like that, which are fairly rare, I usually do roll where players can see them; it heightens the drama and makes it clear there ain't no fudging going on.</p><p></p><p>But run-of-the-mill rolls I make behind the screen, largely for sheer convenience but also sometimes to disguise real rolls from fake ones and in occasional instances to hide the size or number of dice I'm rolling. (e.g. was that 32-point <em>Lightning Bolt</em> a near-max from 6d6 or a poor roll on 12d6; the PCs don't and can't know this and thus neither should the players)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8385744, member: 29398"] Key all-or-nothing rolls like that, which are fairly rare, I usually do roll where players can see them; it heightens the drama and makes it clear there ain't no fudging going on. But run-of-the-mill rolls I make behind the screen, largely for sheer convenience but also sometimes to disguise real rolls from fake ones and in occasional instances to hide the size or number of dice I'm rolling. (e.g. was that 32-point [I]Lightning Bolt[/I] a near-max from 6d6 or a poor roll on 12d6; the PCs don't and can't know this and thus neither should the players) [/QUOTE]
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