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Survivor Dungeon Masters -- discussion
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8387127" data-attributes="member: 7023840"><p>Threads like that don't measure true overall ranked quality; for that, it's better for an individual to use a bracket system. In other words, they would have to choose, each round, between two alternatives. While you might not necessarily get the absolute correct result, you are more likely to get an individual's preference given that each time they would have to consider their choice in comparison to another choice (the reason that you don't always get the absolute preference is that there will be times when A > B > C > A). </p><p></p><p>Instead, you run into a certain issues:</p><p></p><p>1. Game theory problem because people are also downvoting. Imagine your favorite DM is ... I don't know, Greenwood. You know that Gygax has a certain amount of popularity so in addition to upvoting your favored DM, you will downvote individuals you think are good DMs <em>that are competition for your choice</em>.</p><p></p><p>2. Expressive votes. If you don't like "old school" play, or maybe you don't like what namesake did recently w/r/t TSR(cubed), then you will downvote Gygax. Not because you have any real knowledge of how his games ran, but in order to express an opinion about other things.</p><p></p><p>It would appear from looking at your thread that Gygax was eliminated early despite also receiving the most upvotes prior to being eliminated. This is a reflection of the game theory aspect of the thread (which I assume is intentional). Otherwise, it would be bizarre that one of the first DMs, one of the people (along with Arneson*) who invented the concept, and the person most responsible for evangeliing the concept would be eliminated before, <em>inter alia</em>, Aram Vartian, Satine Phoenix, Dale Friesen, Dave Walters, and Montgomery Martin. All of whom are (or may be) great DMs, but none of whom are Gygax. Yet. </p><p></p><p></p><p>*I say "along with" but Arneson <em>showed and taught </em>Gygax how to DM an RPG to begin with.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8387127, member: 7023840"] Threads like that don't measure true overall ranked quality; for that, it's better for an individual to use a bracket system. In other words, they would have to choose, each round, between two alternatives. While you might not necessarily get the absolute correct result, you are more likely to get an individual's preference given that each time they would have to consider their choice in comparison to another choice (the reason that you don't always get the absolute preference is that there will be times when A > B > C > A). Instead, you run into a certain issues: 1. Game theory problem because people are also downvoting. Imagine your favorite DM is ... I don't know, Greenwood. You know that Gygax has a certain amount of popularity so in addition to upvoting your favored DM, you will downvote individuals you think are good DMs [I]that are competition for your choice[/I]. 2. Expressive votes. If you don't like "old school" play, or maybe you don't like what namesake did recently w/r/t TSR(cubed), then you will downvote Gygax. Not because you have any real knowledge of how his games ran, but in order to express an opinion about other things. It would appear from looking at your thread that Gygax was eliminated early despite also receiving the most upvotes prior to being eliminated. This is a reflection of the game theory aspect of the thread (which I assume is intentional). Otherwise, it would be bizarre that one of the first DMs, one of the people (along with Arneson*) who invented the concept, and the person most responsible for evangeliing the concept would be eliminated before, [I]inter alia[/I], Aram Vartian, Satine Phoenix, Dale Friesen, Dave Walters, and Montgomery Martin. All of whom are (or may be) great DMs, but none of whom are Gygax. Yet. *I say "along with" but Arneson [I]showed and taught [/I]Gygax how to DM an RPG to begin with. [/QUOTE]
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