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Survivor Dungeon Masters -- discussion
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<blockquote data-quote="CleverNickName" data-source="post: 8387451" data-attributes="member: 50987"><p>This just came up in my game, actually. Last week.</p><p></p><p>At the end of our last gaming session, one of the characters in my gaming group died. Like, for real: rolled a nat-1 on a death save, after having already failed one. It was one of the most popular characters in the group, too, the de-facto leader of the gang in most cases. We ended the game because of the late hour, and I let everyone at the table believe that the fallen character was gone for good.</p><p></p><p>In the days since, my wife and I have been talking about what to do with their character. They have made it clear that they would like to keep playing their deceased character if possible, so we've been crafting a story arc that is going to blow everyone's minds. (TL;DR: their character serves a draconic ancestor-god of renewal, rebirth, and refinement. So their character is about to rise from the ashes, phoenix-like, at the cost of changing their race to the UA Chromatic Dragonborn.)</p><p></p><p>All of this was collaborated and curated between me and the player, with full buy-in, but literally nobody else at the table is going to know anything about it. From the outside looking in, it is going to make me look like a jerk for "forcing" my wife to play "a completely different character," and that is the impact <em>we both wanted</em>. We want there to be relief that the beloved character has returned after a week of nail-biting, but we also want that return to carry weight, to demonstrate that the death meant something and return requires sacrifice.</p><p></p><p>But if a random person on the Internet sits in on tonight's game, they would 100% paint me as a "bad DM" for (seemingly) violating the player's agency and making willy-nilly changes to their character to suit my fancy.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8387451, member: 50987"] This just came up in my game, actually. Last week. At the end of our last gaming session, one of the characters in my gaming group died. Like, for real: rolled a nat-1 on a death save, after having already failed one. It was one of the most popular characters in the group, too, the de-facto leader of the gang in most cases. We ended the game because of the late hour, and I let everyone at the table believe that the fallen character was gone for good. In the days since, my wife and I have been talking about what to do with their character. They have made it clear that they would like to keep playing their deceased character if possible, so we've been crafting a story arc that is going to blow everyone's minds. (TL;DR: their character serves a draconic ancestor-god of renewal, rebirth, and refinement. So their character is about to rise from the ashes, phoenix-like, at the cost of changing their race to the UA Chromatic Dragonborn.) All of this was collaborated and curated between me and the player, with full buy-in, but literally nobody else at the table is going to know anything about it. From the outside looking in, it is going to make me look like a jerk for "forcing" my wife to play "a completely different character," and that is the impact [I]we both wanted[/I]. We want there to be relief that the beloved character has returned after a week of nail-biting, but we also want that return to carry weight, to demonstrate that the death meant something and return requires sacrifice. But if a random person on the Internet sits in on tonight's game, they would 100% paint me as a "bad DM" for (seemingly) violating the player's agency and making willy-nilly changes to their character to suit my fancy. [/QUOTE]
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