Zaruthustran
The tingling means it’s working!
Here's a challenge for character-creation fiends and powergamers: make the most durable character for a Greyhawk campaign. That means 28 point buy, Greyhawk races, Greyhawk
prestige classes.
The character should be very durable at all levels, able to survive any situation.
Here's a couple to get the ball rolling:
Lucky Pete
Halfling
Str: 8 Dex: 16 Con: 14 Int: 10 Wis: 14 Cha: 14
Rog 1 Weapon Focus: Sling (1d6 sneak)
Clr 1 (of Cyndor, Domains Protection, Luck)
Clr 2 Improved Init
Clr 3 +1 Dex
Rog 2 (Evasion)
Clr 4 Iron Will
Clr 5
Clr 6 (+1 Dex)
Holy Liberator 1 Endurance (Divine Grace)
Templar 1 (Mettle, Weapon Spec: Sling)
No-magic AC and saves
1st level: 18 AC (chain shirt), F 3 R 6 W 3 (+2 vs. fear)
3rd level: 19 AC (chain shirt, small shield), F 6 R 6 W 6
10th level: 19 AC (same) F 10 R 11 W 12 (evasion, mettle)
This character would stay out of melee, throwing or slinging Magic Stones and using spells to take out enemies.
The other idea is to go for a Con-heavy Dwarf (+2 to magic and poison saves) Ftr/Cleric, skipping Holy Liberator.
Georn the Blade
Str: 14 Dex: 14 Con: 17 Int: 10 Wis: 14 Cha: 6
Ftr 1 Improved Init, Dodge
Clr 1 (of Kelanen, Domains Travel, War: WF long sword)
Clr 2 Mobility
Clr 3 +1 Con
Ftr 2 Spring Attack
Clr 4 Endurance
Templar 1 (Mettle, WS: long sword), BAB 6/1
Clr 5 +1 Wis
This guy has less impressive Reflex saves and no evasion, but way more HP, much better AC (full plate + large shield), spring attack (used with Exp. Retreat), and a much better melee attack (for when you're pressed into melee).
Any other ideas? Maybe something with Barbarian?
prestige classes.
The character should be very durable at all levels, able to survive any situation.
Here's a couple to get the ball rolling:
Lucky Pete
Halfling
Str: 8 Dex: 16 Con: 14 Int: 10 Wis: 14 Cha: 14
Rog 1 Weapon Focus: Sling (1d6 sneak)
Clr 1 (of Cyndor, Domains Protection, Luck)
Clr 2 Improved Init
Clr 3 +1 Dex
Rog 2 (Evasion)
Clr 4 Iron Will
Clr 5
Clr 6 (+1 Dex)
Holy Liberator 1 Endurance (Divine Grace)
Templar 1 (Mettle, Weapon Spec: Sling)
No-magic AC and saves
1st level: 18 AC (chain shirt), F 3 R 6 W 3 (+2 vs. fear)
3rd level: 19 AC (chain shirt, small shield), F 6 R 6 W 6
10th level: 19 AC (same) F 10 R 11 W 12 (evasion, mettle)
This character would stay out of melee, throwing or slinging Magic Stones and using spells to take out enemies.
The other idea is to go for a Con-heavy Dwarf (+2 to magic and poison saves) Ftr/Cleric, skipping Holy Liberator.
Georn the Blade
Str: 14 Dex: 14 Con: 17 Int: 10 Wis: 14 Cha: 6
Ftr 1 Improved Init, Dodge
Clr 1 (of Kelanen, Domains Travel, War: WF long sword)
Clr 2 Mobility
Clr 3 +1 Con
Ftr 2 Spring Attack
Clr 4 Endurance
Templar 1 (Mettle, WS: long sword), BAB 6/1
Clr 5 +1 Wis
This guy has less impressive Reflex saves and no evasion, but way more HP, much better AC (full plate + large shield), spring attack (used with Exp. Retreat), and a much better melee attack (for when you're pressed into melee).
Any other ideas? Maybe something with Barbarian?